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Post by Cory Trese on Feb 23, 2013 14:14:53 GMT -5
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Post by slayernz on Feb 23, 2013 15:24:44 GMT -5
awww being able to target enemies beyond line of sight was so useful <grin> ... oh well, makes my squad work harder
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Post by Lt. Hathaway on Feb 23, 2013 16:24:41 GMT -5
Shields are still 1 ammo.
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Post by Cory Trese on Feb 23, 2013 16:28:06 GMT -5
Shields are still 1 ammo. Can you explain what you mean / where in the game? The "Ammo" value, for shields, is used as a different attribute. It should be hidden from the HUD, disabled in the store, re-mapped in the engine (map) and shown correctly in templar currently equipped and carried. Which one am I not seeing??
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Post by Lt. Hathaway on Feb 23, 2013 17:50:40 GMT -5
Shields are 1 ammo when I switch to them in play. Shields in carried inventory also are listed with weapon stats, although the same shield will display correctly in purchase and as a wielded item.
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Post by Cory Trese on Feb 23, 2013 17:54:16 GMT -5
Shields are 1 ammo when I switch to them in play. Shields in carried inventory also are listed with weapon stats, although the same shield will display correctly in purchase and as a wielded item. On Amazon or Google Play? Do you know what device you're playing on?
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Post by Lt. Hathaway on Feb 23, 2013 18:21:17 GMT -5
Play, and it's the same on both my Samsung Precedent and my Skytex Skypad Alpha2.
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Post by Cory Trese on Feb 23, 2013 21:46:20 GMT -5
I'll keep working on it.
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ncaoa
Templar
Getting killed by Deathkin. Again.
Posts: 972
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Post by ncaoa on Feb 26, 2013 14:50:06 GMT -5
Bug: You sure the louder Flamethrower wasn't replaced with a stealth one? Cant hear it at all.
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