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Bugs
Mar 6, 2013 9:28:35 GMT -5
Post by amazinglyaudrey on Mar 6, 2013 9:28:35 GMT -5
- starting a new game for the Steel Song Clan, the first mission shows that you have to go to "Xi Clan World" 19 AU away from your starting location. I'm guessing that you meant to make the mission complete at "Xeen Prime", from which you are 2 AU away
- Captured ships sometimes already have more cargo than their capacity (i.e. 84/80).
- When you capture a ship, it is possible to dump all of your cargo into it (above and beyond the max capacity) and then take the ship for yourself.
- A ship carrying greater than the max capacity of its cargo will not allow you to sell at the exchange, instead showing a negative value
- (not sure if this is a bug) Often during a battle, either crew, hull, solar sails, or engine will be reduced by one to a few points. When I take it in to repair, the damage has magically been fixed (even without the mechanic present)
- The deep space damage event that triggers the message "...damages your ship and kills your crew" doesn't always kill crew members.
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Bugs
Mar 6, 2013 13:36:29 GMT -5
Post by Deleted on Mar 6, 2013 13:36:29 GMT -5
For the magic repairs for combat, that happens to me as well (android device). Does this happen to you with ships that you encounter while mashing patrol/blockade/surveillance?
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Bugs
Mar 6, 2013 14:37:15 GMT -5
Post by amazinglyaudrey on Mar 6, 2013 14:37:15 GMT -5
It's happened with any encounter. Deep space or planet-side encounter action
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chronic
Exemplar
[ Star Traders 2 Supporter ]
I bloody well hate two things in this galaxy; Independants and Xenos.
Posts: 389
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Bugs
Mar 6, 2013 17:09:33 GMT -5
Post by chronic on Mar 6, 2013 17:09:33 GMT -5
Another bug; when you heal at a doctor then return to the spice hall the doctor is still available, and on trying to access him again the game crashes.
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Bugs
Mar 6, 2013 23:06:10 GMT -5
Post by Deleted on Mar 6, 2013 23:06:10 GMT -5
The doctor button should be greyed out. Definetly a bug for ios
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chronic
Exemplar
[ Star Traders 2 Supporter ]
I bloody well hate two things in this galaxy; Independants and Xenos.
Posts: 389
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Bugs
Mar 6, 2013 23:09:41 GMT -5
Post by chronic on Mar 6, 2013 23:09:41 GMT -5
Also, I just found this; if you defeat an enemy ship and take all their cargo. You can take all of it even if you don't have room for it. Once you've done this, since your cargo hold is too full you can neither buy nor sell anything. The only way to free up space is eventually burning off excess cargo (water fuel.)
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Bugs
Mar 6, 2013 23:11:36 GMT -5
Post by Cory Trese on Mar 6, 2013 23:11:36 GMT -5
ST #827 -- Cargo Issues in iPhone ST #828 -- Damage Not Saved iPhone ST #829 -- Crew Accident Message Inaccurate iPhone ST #830 -- Doctor Crashes in Spice Hall iPhone ST #831 -- Damage Not Saved Android [E]
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