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Fallen?
Mar 18, 2013 4:34:15 GMT -5
Post by xdesperado on Mar 18, 2013 4:34:15 GMT -5
Just got TA Elite and trying to work it out. Have had the same thing happen twice now. Get to extraction point and complete mission with all Templars but in prep bay one is listed as Fallen. First time I was playing on Brutal so figured it was the only had 1HP thing so started over on Crazy and same thing happened. Thought on anything other than Brutal the Templars all survived if they were alive when level was completed? Oh and been trying to play through the Moons scenario using the Tutorial Squad with a Chaplain Captain.
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Fallen?
Mar 18, 2013 7:10:34 GMT -5
Post by fallen on Mar 18, 2013 7:10:34 GMT -5
xdesperado - this is an area that needs to be made more clear when it happens! The difficulty descriptions include this warning -- that Templars who finish a level with 1 HP will die of their terrible wounds. It's really, really Brutal! I have added #TA-1040 (include a summary of kills and losses in victory screen) and #TA-1041 (explain Templars who died with 1 HP with a toast or something better) to our ticket system to get this on the list!
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Fallen?
Mar 18, 2013 8:08:43 GMT -5
Post by xdesperado on Mar 18, 2013 8:08:43 GMT -5
I figured that was the reason for the first one but was surprised by the second one since I had restarted on Crazy difficulty.
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Fallen?
Mar 18, 2013 8:52:06 GMT -5
Post by fallen on Mar 18, 2013 8:52:06 GMT -5
#TA-1042 to investigate that Crazy difficulty is killing Templars with 1 health.
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Fallen?
Mar 19, 2013 0:42:20 GMT -5
Post by fallen on Mar 19, 2013 0:42:20 GMT -5
xdesperado - we have updated the Difficulties section to include a note that Templars with 1 HP at the end of a level in Crazy also die!
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Fallen?
Mar 19, 2013 0:45:52 GMT -5
Post by xdesperado on Mar 19, 2013 0:45:52 GMT -5
xdesperado - we have updated the Difficulties section to include a note that Templars with 1 HP at the end of a level in Crazy also die! Thanks, thought maybe I'd missed something in the game. Nice to know I wasn't going completely crazy.
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Fallen?
Mar 19, 2013 1:54:24 GMT -5
Post by johndramey on Mar 19, 2013 1:54:24 GMT -5
Haha I have a little mini-heart attack every time a Xeno gets a swing at my Templars for this very reason. Sometimes you get unlucky and a Xeno will take all of your health in one hit, sometimes it seems to do no actual damage. The worst thing is seeing one of your templars sitting at 1 HP and just knowing that poor bastard is going to bleed out at the end of the mission.
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Fallen?
Mar 19, 2013 2:37:59 GMT -5
Post by xdesperado on Mar 19, 2013 2:37:59 GMT -5
Well I dropped down to hard from crazy so it's not an issue currently. That said I use a Chaplain and spend on the high grade med kits.
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Fallen?
Mar 19, 2013 10:27:02 GMT -5
Post by fallen on Mar 19, 2013 10:27:02 GMT -5
The worst is the major-heart attach whenever a xeno gets a swing at the captain. You just never know! Could be game over!
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Fallen?
Apr 14, 2013 20:41:41 GMT -5
Post by fallen on Apr 14, 2013 20:41:41 GMT -5
I have fixed #TA-1042 - the bug where a 2 HP Templar was dying at the end of the level. This was a display bug in which all Templars were being shown with 1 more HP than they really had! Ouch, TA just got harder
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Fallen?
Apr 14, 2013 20:42:24 GMT -5
Post by fallen on Apr 14, 2013 20:42:24 GMT -5
And the next release fixes #TA-1040 and #TA-1041 - there will be a nice victory summary screen that will warn of casualties and include notes about those that died of grievous wounds!
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