|
Post by overseer on May 28, 2013 15:02:18 GMT -5
.Hey been out of TA awhile and got a new phone . Got a galaxy s4 and the high density display makes this game a frustrating mess for me. everything is way too small.I have given up trying to play. Has anyone else had this experience ?
|
|
|
Post by Cory Trese on May 28, 2013 16:00:15 GMT -5
We are working on support the new generation of devices in ST, CK and TA.
|
|
|
Post by slayernz on May 28, 2013 17:26:35 GMT -5
overseer, Here was another thread on the topic startradersrpg.proboards.com/index.cgi?board=tawish&action=display&thread=4129StarTrader is running very sweetly on the Galaxy S4 now - I've started my first captain up there and plundering with great satisfaction. For TA, I've been trying my hardest to touch the spots that represent squares. I move when I am trying to attack about 10% of the time, which isn't too bad given me = fat fingers, game = smaaaall squares. It's still playable though - I do like being able to see more of the map albeit that is an inadvertent bonus of zoom levels not quite working on ultra-high resolutions.
|
|
|
Post by overseer on May 28, 2013 17:53:10 GMT -5
slayernz Thanks for the link! Thats great news for ST and I greatly anticipate the capability coming to TA. I had no doubt that TB was all over this situation just wanted to know if anyone else was in the same boat I was !
|
|
|
Post by Cory Trese on May 28, 2013 23:58:36 GMT -5
slayernz Thanks for the link! Thats great news for ST and I greatly anticipate the capability coming to TA. I had no doubt that TB was all over this situation just wanted to know if anyone else was in the same boat I was ! I have an XXHDPI device and while it isn't as nice for TA and CK, I'm still happily playing on my "daily driver" device. We're dedicated to fixing it because the experience isn't what we want it to be. I understand that all the different devices are different and that what is acceptable for one person isn't for the next. Right now the XXHDPI device display isn't what we want it to be. But we are aware and working on it.
|
|
|
Post by Cory Trese on May 29, 2013 14:22:44 GMT -5
I think we may have a fix
|
|
|
Post by slayernz on May 29, 2013 17:42:24 GMT -5
Woohoo (I keep saying that) ... excited and bouncing in my seat. Bring on death, destruction, and lost evenings
|
|
|
Post by overseer on May 29, 2013 19:00:14 GMT -5
I think we may have a fix Thats awesome news !!! Im ready to get back into this game and check out all the new features and fixes. Ive got some catching up to do !
|
|
|
Post by overseer on Jun 2, 2013 18:21:51 GMT -5
Just updated to 1.6.5 and it looks wonderful. I am now (was always limited by hardware) playing Templars the way it was meant to be played ! Thanks !
|
|
|
Post by slayernz on Jun 2, 2013 18:41:39 GMT -5
Agreed ... it's back to the gorgeous close death and destruction that makes you beam
|
|
|
Post by Cory Trese on Jun 2, 2013 19:00:35 GMT -5
That's great, glad to hear it. We've also brought the same technology to Cyber Knights.
|
|