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Post by Jacob on Jun 9, 2013 17:31:28 GMT -5
Hello...
I once had to deal with a really mad crew, they kept being mutinous,there I suddenly had an idea...
Why not opening the airlocks, sealing the bridge and let them all die?!?!?!?!
Heheheheh! Mwhahahahaharrrr!!!
So my wish for an update is: Add a button somewhere that lets your murder the crew if you would like to. Maybe add the captain cabin airlock as an upgrade, hm?
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Post by Jacob on Jun 9, 2013 17:40:48 GMT -5
Oh, I'd like to see my mate dead aswell sometimes... Just let the button drop them off at a dead planet and get a new crew.
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ncaoa
Templar
Getting killed by Deathkin. Again.
Posts: 972
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Post by ncaoa on Jun 9, 2013 20:24:15 GMT -5
I like it. Though it would be very risky to use. A simple accident can kill the captain at 1 crew.
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athios
Templar
[ Star Traders 2 Supporter ]
Posts: 1,611
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Post by athios on Jun 10, 2013 1:49:32 GMT -5
When you have the urge again, just stop by in the Wilds of a dangerous planet and send them on an expedition. Accidents are bound to happen. >: )
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Post by Jacob on Jun 10, 2013 9:10:52 GMT -5
athios well, the point is: it'd hurt me aswell. And I don't want to be hurt. Simple as that.
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Post by Jacob on Jun 10, 2013 10:07:31 GMT -5
Got some ideas regarding some stuff that has to do with the ranks. Gonna are them later. And, fallen? Please, don't make that one elite only, k? Thanks!
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Post by Jacob on Jun 10, 2013 10:11:01 GMT -5
Got some ideas regarding some stuff that has to do with the ranks. Gonna are them later. And, fallen? Please, don't make that one elite only, k? Thanks!
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Post by Jacob on Jun 11, 2013 3:50:38 GMT -5
Getting more ideas. Gonna add them midday.
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Post by slayernz on Jun 11, 2013 7:37:36 GMT -5
Shalun law, which binds all factions and even independent captains, stipulates that the relationship between a ship Captain and his or her crew is sacred, and each party has obligations and responsibilities to the other.
For the Captain, if he or she accepts a person to be part of his or her crew, he or she respect and care for the crew. That includes ensuring they have food, shelter, clothing and a nominal allowance for planetside shore leave.
For the Crew, they must respect the Captain, and follow his or her orders so long as those orders do not contravene Shalun law. They should not mutiny without providing ample warnings and appropriate growls.
Under no circumstances, should the Captain attempt to dispose of crew for no genuine reason. This includes attempting to eject the crew from airlocks without good reason*.
Should a Captain be discovered doing this type of activity, they would immediately be stripped of all ranks, ships and funds. In effect, they would be forced to seek alternate employment, which may or may not be working as a crew member themselves.
* A useful guide to what is "good" or "genuine" can be summarized below: Bad - trying to eject your crew because you are bored of them Okay - trying to get your crew to work as space mines by holding onto torps when you eject them from the airlock (see, they are genuinely useful in this configuration) Good - using your crew as cannon fodder when boarding an enemy ship, or searching unusual mines or tunnels in wilderness areas. The crew love this and will work their hardest until they are disemboweled, dismembered, or just plain disintegrated.
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Post by Jacob on Jun 11, 2013 8:14:25 GMT -5
Oh, please!
My fave captain is a pirate, a somehow I am holding good relationship with almost every faction... And I don't care about shalun law. Really not at all!
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Post by Jacob on Jun 11, 2013 8:18:37 GMT -5
And... They aren't respecting me. I am sometimes in need of a whole fresh crew, and can't need any one who tells everybody that I fired him out of my friggin' airlocks after all!
Funny one, Slayernz,BTW.
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Post by Jacob on Jun 11, 2013 11:54:12 GMT -5
fallenWhat you'd say to that one? Maybe connect it to a few skills... Negotiation,he gotta play it off somehow, otherwise they would mutiny... Strength, so he can carry more crew to the airlocks while they are asleep. Stealth, he gotta drop them off somewhere silent. Had more, maybe I'll add them.
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Post by Jacob on Jun 11, 2013 17:10:30 GMT -5
... Bump... Walks away.
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Post by fallen on Jun 11, 2013 23:23:34 GMT -5
@jaocb - lol, funny idea for an easter egg
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Post by Jacob on Jun 12, 2013 12:15:09 GMT -5
fallen Hmm! Atleast you are considering it, thanks a hell of a lot!
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