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Post by baldielocks on Jul 14, 2013 7:01:17 GMT -5
Using either path find, cursor or manual, I often get stuck at the edges of shallow zones(light blue). I have too search around a bit to find a way past.
If it's intentional, which is plausible, then those areas might be given a dark edge so I could see them?
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Post by Cory Trese on Jul 15, 2013 12:00:38 GMT -5
The only pathing code that includes a pause statement to avoid depth transitions in the directional dpad.
That is intentional and useful, at least to me, but I'm getting mixed feedback. Might be removed.
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Post by fallen on Jul 15, 2013 14:17:39 GMT -5
Perhaps if you are already at a border and you push the DPAD again, you should hop over it?
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Post by baldielocks on Jul 15, 2013 14:30:50 GMT -5
No. You have to navigate around.
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Post by fallen on Jul 15, 2013 14:58:53 GMT -5
baldielocks - I was making a suggestion about how it could work
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Post by baldielocks on Jul 15, 2013 15:59:29 GMT -5
Ohhhhhhhhhh Sometimes I'm a dim bulb
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Post by Cory Trese on Jul 15, 2013 17:28:38 GMT -5
No. You have to navigate around. Can't reproduce any need to navigate around. The ship stops, if you tap anywhere on the screen, it moves again. ?
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Post by Cory Trese on Jul 15, 2013 17:29:25 GMT -5
Bah just got an e-mail about this.
It's an advanced feature. I'll hide it behind a option and make it sail straight no questions by default.
Thanks for discussing and being patient while we work it out!!!
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Post by baldielocks on Jul 15, 2013 17:40:21 GMT -5
I didn't lose any hair over it a
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