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Post by grävling on Jul 20, 2013 9:09:15 GMT -5
When you buy one of these things, you should get a toast saying 'now you are allowed to carry powder and shot in areas controlled by Ruesland' or whatever it is that buying one of these things gets you. If there is any downside, that should also be shown.
When you purchase a Commission, you are permanently aligning yourself with one faction, correct? Cannot have rank in more than one? That should be mentioned before you buy a Commission, with a 'confirm it' pop-up. It is very much not obvious to a new player.
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Post by fallen on Jul 20, 2013 10:49:12 GMT -5
grävling - I have added #AOP-1803 to get a notice about the letters added. Commissions do not permanently align you with a faction. You can only have Rank (i.e. Promoted, Military Rank) with one faction. You can have positive and negative rank with all factions while still only being in the military of one nation.
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Post by grävling on Jul 20, 2013 13:04:40 GMT -5
grävling - I have added #AOP-1803 to get a notice about the letters added. Commissions do not permanently align you with a faction. You can only have Rank (i.e. Promoted, Military Rank) with one faction. You can have positive and negative rank with all factions while still only being in the military of one nation. Ooops, my bad. I really, really, wish you had not used the word 'Commission' to mean -- 'Assignment' or 'Orders'. For me a Commission is, first and foremost, your ranked position within a Navy. Your naval Commission isn't a thing you do for your navy, but the paper you have that says that you are formally a member of it, are subject to its rules and disciplines -- and under international law have duties and rights which Pirates do not. So when I said Commission there, I meant Rank. And the way that I would most naturally say such a thing is not 'you can only have Rank with one faction' but that 'you can only have a Commission with one faction'. And so the confusion grows. Sorry about that. I thank that the first time you buy a promotion, the button should be different and the text should read 'Formally become an Officer in the Navy'? Then it is 'Receive a Naval Promotion. You must pay XXX for a fancier dress uniform' or some such. This would make it be more apparant that this is a decision for life (or at least the life of the character) rather than something to do lightly. My 2 kroner, at any rate.
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ncaoa
Templar
Getting killed by Deathkin. Again.
Posts: 972
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Post by ncaoa on Jul 20, 2013 13:53:49 GMT -5
grävling - I have added #AOP-1803 to get a notice about the letters added. Commissions do not permanently align you with a faction. You can only have Rank (i.e. Promoted, Military Rank) with one faction. You can have positive and negative rank with all factions while still only being in the military of one nation. Ooops, my bad. I really, really, wish you had not used the word 'Commission' to mean -- 'Assignment' or 'Orders'. For me a Commission is, first and foremost, your ranked position within a Navy. Your naval Commission isn't a thing you do for your navy, but the paper you have that says that you are formally a member of it, are subject to its rules and disciplines -- and under international law have duties and rights which Pirates do not. So when I said Commission there, I meant Rank. And the way that I would most naturally say such a thing is not 'you can only have Rank with one faction' but that 'you can only have a Commission with one faction'. And so the confusion grows. Sorry about that. I thank that the first time you buy a promotion, the button should be different and the text should read 'Formally become an Officer in the Navy'? Then it is 'Receive a Naval Promotion. You must pay XXX for a fancier dress uniform' or some such. This would make it be more apparant that this is a decision for life (or at least the life of the character) rather than something to do lightly. My 2 kroner, at any rate. Exalt! I agree.
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Post by Cory Trese on Jul 20, 2013 16:27:03 GMT -5
Very good. We're planning a whole different screen that is run when you tap promote rank. Same with Permits and Marque.
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rsgong
Hero
[ Elite Supporter ]
Posts: 157
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Post by rsgong on Jul 20, 2013 19:03:51 GMT -5
Very good. We're planning a whole different screen that is run when you tap promote rank. Same with Permits and Marque. It should be made clear that letters of Marque do not have anything to do with official military ranks as they were given to legitimize individuals to help attack their enemies.
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Post by Cory Trese on Jul 20, 2013 21:00:14 GMT -5
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Post by grävling on Jul 21, 2013 2:03:51 GMT -5
I think that an opening screen about international law might do wonders here.
Right now I have been playing that if a state of Commerce Raiding exists between the faction where I am a Naval Officer (or the faction that has issued me a Letter of Marque) and faction X, I can sink and capture faction X's merchant shipping. But I am supposed to leave their warships alone.
If a state of Total War exists, then I can go after the enemy warships as well -- and it will be worth extra rep for me if I do so.
I have no clue what a Blood Feud means, and what that should mean for my behaviour.
Now, when I am a Naval Officer or have a LoM for a faction, and I am patrolling in 'home waters' -- which can be hotly contested -- I can pull over anybody I like who is not a military ship flying the flag of my faction. If they produce a genuine LoM, I am supposed to let them go. Otherwise I can and should search their ships for contraband, deserters from my Navy, and the like. If I search my own nation's merchant ships, I will get the merchants of my nation angry with me, especially if I press their men, but in a time of war their unhappiness doesn't count for much. In peacetime, they can get you denounced in Parliament or the like, so in general save hassling your own Merchants for when there is a war on. And Smugglers from your own side -- well they just deserve to have their cargoes confiscated.
Is this how things work in AoP?
In which case I would like a 'Signal the craft to Heave To for Inspection' button. If the craft stops, I inspect it. If it ignores my signals, then I can fire a shot across it's bow, emphasizing that I mean business. And if it still refuses to comply, I can start shooting to incapacitate it. Of course, if this happens I will then want to be able to reply (to a Naval vessel of my own faction) 'carrying dispatches'. Ships that are carrying Naval orders for other warships -- and merchant ships were often hired to do this, as they were fast and had to pay for their own maintenance -- were under orders to not stop for anybody. So .... do you believe this when you get the signal? If you detain a legitimate packet carrier for your own Navy, he will definitely report you for this, and you will make your superiors angry with you. But if you believe all the lies that are told on the sea, you will rarely have a prize to take home ...
I think this would be fun.
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Post by Lt. Hathaway on Jul 21, 2013 18:21:18 GMT -5
I have a badger crush... er, I mean, +1!
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Post by Cory Trese on Jul 30, 2013 12:44:20 GMT -5
Great thread. We're working that direction.
Have to be cautious to not run off our new players with too much rapid complexity build up.
Will take time to get the UI and UX right.
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