When a berserker gets hit, he gains an AP, which allows him to take another turn even if he didn't have any left. However, the AP bar isn't updated until after all attacks. This sometimes leads to a slightly confusing situation where the berserker shows as having 0 AP but still can attack.
It's only a minor minor issue, the xenos still end up dead, but it seems simple to add an update bar call, so I thought I'd make a post anyway.
How are Templars like snails? Both move slowly and leave a trail of ichor behind wherever they go.
How are Templars different from snails? Ask one and find out...