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Post by Cory Trese on Jul 30, 2013 16:03:15 GMT -5
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Post by Deleted on Jul 30, 2013 17:34:37 GMT -5
ooh map updates and performance enhancements.
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Post by johndramey on Jul 30, 2013 18:58:10 GMT -5
Awesome! Love me some updates. Improved forest tiles sounds nice, and text improvements are always appreciated. Anything in particular you'd like us to keep our eyes out for?
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Post by Cory Trese on Jul 30, 2013 20:46:39 GMT -5
Rumors are using a new distance calculator. The missing Award is back. Negative shot fixed. Time warps gone. 'Ultimate' rep and rep repeats gone. Grammar and spell checker runs complete (PS: Next time I'll make fallen do that *before* we release!)
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athios
Templar
[ Star Traders 2 Supporter ]
Posts: 1,611
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Post by athios on Jul 31, 2013 1:19:45 GMT -5
Grammar and spell checker runs complete (PS: Next time I'll make fallen do that *before* we release!) LOL~
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Post by grävling on Jul 31, 2013 2:01:09 GMT -5
You're learning .... :-)
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Post by Cory Trese on Jul 31, 2013 12:29:23 GMT -5
Approved by amazon.
I'm not learning anything, Miss.
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Post by Deleted on Jul 31, 2013 17:41:53 GMT -5
Rumors are using a new distance calculator. The missing Award is back. Negative shot fixed. Time warps gone. 'Ultimate' rep and rep repeats gone. Grammar and spell checker runs complete (PS: Next time I'll make fallen do that *before* we release!) Perhaps commissions and resource reports should use the same new distance calculator if it would be easier. After all, its kind of hard to calculate the time it takes to get somewhere when you have to calculate distance, maps away, sailing skill, tacking, running, sails, accident probability etc. Probably would be easier to just state the number of turns or sectors away, or however rumors do it.
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Post by Cory Trese on Jul 31, 2013 18:09:45 GMT -5
Rumors are using a new distance calculator. The missing Award is back. Negative shot fixed. Time warps gone. 'Ultimate' rep and rep repeats gone. Grammar and spell checker runs complete (PS: Next time I'll make fallen do that *before* we release!) Perhaps commissions and resource reports should use the same new distance calculator if it would be easier. After all, its kind of hard to calculate the time it takes to get somewhere when you have to calculate distance, maps away, sailing skill, tacking, running, sails, accident probability etc. Probably would be easier to just state the number of turns or sectors away, or however rumors do it. That's the goal but it takes a lot of hours of work to implement so it's coming out in stages so I can get feedback from our new players.
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Post by Deleted on Jul 31, 2013 20:40:58 GMT -5
Sounds good.
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