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Post by flazer on Aug 2, 2013 16:48:22 GMT -5
You know (or maybe you don't!!! ), I've been a gamer for gadz, more years than I can count. And my favorites are still those relied heavily on logic rather those that focused so much on graphics, etc... STAR FLEET BATTLES: KRELLAN COMMANDER, for example still hails as my all time favorite space game. And it's primarily an ANSI graphics driven game - but oh how complex, and thoroughly enjoying it was! I could really dig into this game, driving from the comfort of my I7 rig. (Heck I even installed an Andriod Emulator so load up the game on my PC.) All said, any possibility the game being released in some form or another, on the PC?
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Post by Cory Trese on Aug 2, 2013 16:49:26 GMT -5
We may be able to support the OUYA soon.
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Post by fallen on Aug 2, 2013 19:00:41 GMT -5
flazer - future Trese Brothers games will be playable on the PC, starting officially with our KickStarter fantasy RPG, Heroes of Steel.
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Post by johndramey on Aug 3, 2013 11:39:23 GMT -5
Yup, as the TBs have already said, future games will be spread around! During the HoS kickstarter we managed to raise $20k which let the brothers get some of their porting on. As such, hopefully we'll be seeing PC versions, iOS versions, OUYA versions, and even versions that run on your microwave!
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Post by Unbeliever on Sept 13, 2013 17:29:24 GMT -5
Fantasy RPG, you say? For the PC, you say? *EARS PERK* Tell me more...
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Post by Cory Trese on Sept 13, 2013 17:46:40 GMT -5
Fantasy RPG, you say? For the PC, you say? *EARS PERK* Tell me more... Everything you could want to know:
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Post by Deleted on Oct 2, 2013 12:25:39 GMT -5
Yup, as the TBs have already said, future games will be spread around! During the HoS kickstarter we managed to raise $20k which let the brothers get some of their porting on. As such, hopefully we'll be seeing PC versions, iOS versions, OUYA versions, and even versions that run on your microwave! 20k and 25 bucks lol. I had to mail a check because paypal hates me.
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Post by johndramey on Oct 3, 2013 3:33:10 GMT -5
Yup, as the TBs have already said, future games will be spread around! During the HoS kickstarter we managed to raise $20k which let the brothers get some of their porting on. As such, hopefully we'll be seeing PC versions, iOS versions, OUYA versions, and even versions that run on your microwave! 20k and 25 bucks lol. I had to mail a check because paypal hates me. Now that is dedication! I admit that I got caught up in the hype during the kickstarter campaign and donated a bunch, but it all went to a good cause. I've already started saving pennies for the next kickstarter, I'll get my own race eventually! Haha. Awesome to have you on the team, dayan!
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Post by Deleted on Oct 3, 2013 8:13:00 GMT -5
It IS kind of like a team isn't it. I mean over four million games downloaded but there are comparatively few of us on the forum giving ideas, reporting bugs, even helping to flesh out the fluff. I personally think of it more as a community project compared to big games made by big companies who resort to focus groups and demographics data because they're too lofty to really judge what players want (cough-EA-Cough). As for the brothers- they're machines- constantly working on the four released and one new game, responding to feedback and always courteous.
Under pressure I turn into a New York cabbie during rush hour, somehow they keep slogging on and always improving.
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Post by johndramey on Oct 3, 2013 16:05:41 GMT -5
Same here, I've taken part in so many different alpha/beta programs as well as backing a lot of different projects. I've been lucky enough to have the ability to put my 2 cents into a few different games during their dev cycles, but the brothers managed to foster a huge amount of loyalty in me.
I am very much like you. I get 30 minutes of extra work in a day and I'm surly and frustrated for the full day. Keeping up anything like what the brothers do would kill me. Not only that, but until very recently the games were the brothers' second job!
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Post by johndramey on Oct 3, 2013 16:05:51 GMT -5
Oops, sorry. Double post. That's what I get for posting from my phone on the subway.
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Post by HateSolstice on Oct 12, 2013 9:52:25 GMT -5
It IS kind of like a team isn't it. I mean over four million games downloaded but there are comparatively few of us on the forum giving ideas, reporting bugs, even helping to flesh out the fluff. I personally think of it more as a community project compared to big games made by big companies who resort to focus groups and demographics data because they're too lofty to really judge what players want (cough-EA-Cough). As for the brothers- they're machines- constantly working on the four released and one new game, responding to feedback and always courteous. Under pressure I turn into a New York cabbie during rush hour, somehow they keep slogging on and always improving. Sorry, I used to visit wuite a bit back on the infancy stages of both ST and CK. Been on hiatus due a myriad of regretable yet unavoidable reasons. I'm trying to get reinvolved again(I don't think that's even a word), so it'll be nice learning all the new faces. Slayernz, I remember back when you were merely a kiss-ass. Now you're an admin! Jk, man. Glad to see you still around.
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