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Post by contributor on Aug 29, 2013 18:08:47 GMT -5
Found one on Vestmarch Siege Isolation level 1. I wasn't really doing a thorough comb through so there's probably more. This one is not too difficult just a little bit out of the way.
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Post by johndramey on Aug 29, 2013 21:47:05 GMT -5
Thanks contributor and Cyrus! Every post keeps the thread alive and keeps me working on the project. I'll update the OP with your discoveries. ------ I found another secret, this time in Secrets of the Dark Age! Campaign = Secrets of the Dark Age Mission = Mission 5 - Secrets of Envidius Map Description of secret = Just a little story blurb. This one could be a little tough for people. Difficulty = Hmmm, let's say "Moderate." There are an awful lot of xenos on this map coming in from lots of different directions. If you aren't running a melee heavy build (or carrying lots of ammo) then you will have a hard time.
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Post by slayernz on Aug 29, 2013 21:48:36 GMT -5
I've got a couple more levels to write up ... found things I never knew existed
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Post by johndramey on Aug 29, 2013 21:59:22 GMT -5
slayernz - Awesome! Put them up and I'll stick them in the OP. This is fun! We are collecting a pretty good repository of info here, maybe we can even get through all of the levels.
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Post by slayernz on Aug 31, 2013 7:34:57 GMT -5
Campaign: Moons of Nachot-ugo Mission: GatecrasherThree secrets. +100 Honor +1 XP +1 XP
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Post by slayernz on Aug 31, 2013 7:36:04 GMT -5
Campaign: Moons of Nachot-ugo Mission: Last SquadThree secrets. +100 Honor +100 Honor +1 XP
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Post by slayernz on Aug 31, 2013 7:37:46 GMT -5
Campaign: Tour of Duty Mission: 01 Familiar GroundThree Secrets +100 Honor +1 XP +1 XP
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Post by contributor on Aug 31, 2013 7:41:15 GMT -5
slayernz, I had found some of those before and was going to go back and document them properly, but you've beaten me to it! Maybe we should have made this the challenge for September. Whoever can log the most secrets in TA first. Unfortunately we've started now.
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Post by slayernz on Aug 31, 2013 7:58:28 GMT -5
It's scary - I'm walking through every frickin corridor and room to find these things. The Berserker is AWESOME for this type of activity. Him and the Scouts find things pretty well. I do have my Hydra in the squad because I'm trying to build prestige (sad huh) ... I might stand him down so that I can focus on the treasure hunting BTW, I've given the Hydra a plasma rifle so he can build kills up (prestige) ... once the update that counts Hydra kills is released, I'll switch him back.
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Post by contributor on Aug 31, 2013 8:06:13 GMT -5
That makes me wonder, can your Hydra use the Plasma rifle with his "special" ability. It might give him the opportunity for unlimited shots when his AP is used up.
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Post by slayernz on Aug 31, 2013 17:51:01 GMT -5
No, the Special button disappears when you have a non Hydra equipped. However, I did find an interesting trait for the Berserker. Try equipping him with a ranged weapon and see if you notice anything different
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Post by johndramey on Sept 1, 2013 16:49:43 GMT -5
Thanks for all the new posts! I come back to work on an early Monday morning, all grumpy and cranky, only to find new secrets found! contributor and slayernz, you saved my Monday! I'll update the OP with your info soonish, gotta wait till lunch time.
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Post by johndramey on Sept 2, 2013 15:45:49 GMT -5
Updated the OP with slayernz's finds and put up Siege of Roavin. Just finished the campiagn and couldn't really find anything in them. On to Dagger Class!
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Post by contributor on Sept 2, 2013 17:24:59 GMT -5
Just finished the first level of Reller's Relief. These are easy gets. Move a Neptune north and turn him left towards the xenos. The rest of your squad can romp and play at will. For you're trouble you'll be rewarded with such great insights as "This zone is totally overrun by xenos!" Yikes! There's some real story though too. UPDATE: I searched the other levels of Reller's Relief pretty well and didn't find anything.
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Post by slayernz on Sept 2, 2013 21:58:17 GMT -5
Eric the Mad is a fresh recruit in the 47th Cartographers Squad (Formerly the TA Challenge Squad). As a Berserker, he leaps into the job of surveying with great gusto. Whenever it is his turn to move, he sets off with a giggle and sometimes has to actually chase after the Xenos that seem to move away from him. As an aside, has anyone else actually noticed this? Unless the Berserker is within 2 squares of a Xeno, the Xeno runs off to find another knight. It's okay for Eric the Mad though, because he loves to chase Xenos and turn them into pretty purple Rorschach tests. "Butterflies". That's what Eric says he sees. He loves butterflies and so squashes as many Xenos as it takes to see more of them.
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