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Post by Deleted on Oct 23, 2013 9:50:10 GMT -5
Will any of the alpha dungeon flavour text remain in the final game? If so, I'll list off a few grammar and spelling mistakes - otherwise I won't bother. I've also spotted a few problems with the tips that appear while the game is loading (mainly comma splicing) and I'll put them here as I see them again. One other completely insignificant thing: I noticed that the art for the stairs at the start of each dungeon (or in the town) are going down, but when you use them you get the message 'going up'. Would it be quick to alter the art so the steps head up. I'm just about to head off to the bugs thread to report for my first findings, but I'd just like to say how amazed I am by the game - it's far better than I expected (and I expected a lot)! Great job! Edit: Actually it looks like it's only the town that has the wrong stairs, the dungeons have stairs heading up.
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Post by fallen on Oct 23, 2013 13:20:30 GMT -5
@jr8825 - no, none of the dialogs you see will be in the final game. All dialogs coming from the demo region (where you should not be!) are not considered to be important (up / down does not matter). Glad we've impressed you!
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Post by Deleted on Oct 23, 2013 22:07:20 GMT -5
Sorry! The reason I was there is that when one of my characters died my group was re-spawned near a set of stairs and I didn't realise at first what we were meant to do - I'm back in the alpha dungeon now though.
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Post by fallen on Oct 23, 2013 22:47:59 GMT -5
@jr8825 - no problem at all! That was our bug without a doubt. All that stuff up there is just testing system capabilities. Neither that dungeon or the one you are in currently will go past Alpha.
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