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Post by John Robinson on Oct 23, 2013 18:59:20 GMT -5
So far when I open a chest, I select "Take All". The character that opened the chest ends up with all the booty. If I only pick one item can another member open the chest and select one of the remaining items? My thief has a sword in her weapon inventory but will never be able to use it. My cleric has more health potions than she can use, and my fighter is taking a beating running short on potions. I would like to be able to transfer weapons, armor, and potions between the characters
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Post by beuns on Oct 23, 2013 19:05:40 GMT -5
For me, when I looted a sword, it shows in every character inventory. I didn't use potions for now, so I can't say about that.
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Post by fallen on Oct 23, 2013 19:06:31 GMT -5
The entire inventory (all types) is just shared. All characters have all items.
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Post by hosh on Oct 23, 2013 19:31:40 GMT -5
I figured out the shared inventory at some point.
But maybe make it more obvious in some way?
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Post by Cory Trese on Oct 23, 2013 19:34:56 GMT -5
Great thread -- glad everyone figured it out.
We'll keep working on it. I think the features will speak for themselves -- it is impossible to loose an item in the inventory.
I'm certain once we finish sort, stack and notify that their will be no confusion.
Thanks!
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Post by johndramey on Oct 23, 2013 20:56:27 GMT -5
Yeah, I relized there was a shared inventory when I started using potions in combat.
I chalked it up to the current lack of in game documentation. I think a lot of the behind the scenes stuff (traps appearing on the map, unlocking, hints for traps, etc) will probably be explained in the tutorial/game manual. I'd imagine that stuff is in the works, yeah TB? Probably will be the last thing rolled out, though.
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Post by fallen on Oct 23, 2013 21:14:28 GMT -5
johndramey - the intro to the game's story intends to cover the basics, defintely!
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