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Post by slayernz on Nov 3, 2013 20:10:47 GMT -5
Have you noticed that when you get close to certain chests, your party gets a notice, "Did you hear that' . It's the same toast that you get when you get an enemy encounter. For removal of confusion, can this be changed to "I sense some treasure close by" or something similar
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Post by fallen on Nov 3, 2013 20:25:52 GMT -5
A sense of suspense?
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Post by slayernz on Nov 3, 2013 20:29:58 GMT -5
Exactly what sound does a treasure in chest sound like?
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Post by fallen on Nov 3, 2013 20:40:53 GMT -5
Creeeakkity-creak? Maybe "Did you see that glint?"
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Post by slayernz on Nov 3, 2013 21:53:50 GMT -5
Yeah that might be good ...
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Post by fallen on Nov 4, 2013 13:43:19 GMT -5
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Post by absimiliard on Nov 4, 2013 14:11:41 GMT -5
I thought the two sounding the same was deliberate. (i.e. a choice offered to the player, advance in "glom" formation and maybe meet an enemy vs. scout and maybe find you've wasted time because it was a chest)
-abs
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Post by fallen on Nov 4, 2013 17:33:40 GMT -5
absimiliard - thanks for adding your feedback. We liked it because it gives you that pause and moment of suspense.
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Post by beuns on Nov 5, 2013 0:00:40 GMT -5
absimiliard - thanks for adding your feedback. We liked it because it gives you that pause and moment of suspense. You gave me those (pause and suspense) a lot of time in the void Nonetheless, I agree it is rather frustrating to look for enemies around and just find a chest... Having a different toast would alleviate that frustration IMO.
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