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Post by transcend11 on Dec 11, 2013 10:23:10 GMT -5
First and most importantly, thank you for yet again another amazing Trese game - you guys are obviously learning as your releases just keep getting better.
As I am starting to play Heroes of Steel, there is one thing that I think could be improved. In order to examine an item, examine a skill/spell... you have to go through multiple screens just to get basic information.
There are a number of ways you could add this basic information to the main active gameplay screen. On a PC MMO, there are tooltips (floating or stationary) whenever you highlight a skill. You could add a small stationary box that gives you information based on what you have selected.
Taking a spell as an example, really useful information would be a quick display with area of affect, distance, SP and AP cost.
Thank you again for the game - can't wait to see the continual improvements we've came to expect from you!
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Post by fallen on Dec 11, 2013 10:54:25 GMT -5
transcend11 - thanks for the feedback. We have an item on the roadmap to better display which curses / buffs are active on a character, but it won't be floating items over the map. We have chosen a decluttered visual style for the map on purpose. If you want additional details on the Talent that you have selected, just tap its icon again. We are working on adding all of the details and more (combat system explanation) into that pop-up.
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Post by hollowpoints on Dec 11, 2013 11:42:54 GMT -5
Along the same lines, is there any way to know when an NPC is affected by one of my curses? (i have a short memory) I can never tell if the current NPC has a de-buff on it and often times I just curse everyone again wasting valuable SP ... I have a very short memory... I ... what was I asking for?
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Post by fallen on Dec 11, 2013 11:57:07 GMT -5
hollowpoints - it is on our list to add into the monster detail section, which effects are currently targeting the monster.
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Post by John Robinson on Dec 11, 2013 22:56:36 GMT -5
fallen(Whining Little voice) "Gee don't forget the Toughness tag on the Monster display. Come on Dad you promised".. sniffle, snffle
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Post by fallen on Dec 11, 2013 23:05:35 GMT -5
That thing is due for continued overhauls, including eventual addition of more art. We will get there, patience.
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