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Post by fallen on Jan 16, 2014 14:35:19 GMT -5
With this update now out, I believe we have wrangled all the job-related bugs to the ground and the new under-pinnings are in place for some excitement. The next Cyber Knights update should see the first appearance of new Connector types on the NBZ streets.
Please Leave a Star Rating if you enjoy this game
v1.7.15 - 1/16/2014 - Balanced / increased job prices for Delivery / Pickup jobs - If Reputation is too low for a Connector, rejection dialog shows properly - Fixed jobs overflow bug - Corrected Contact titles (Data Hounds, Medi-Fixer) - Fixed typos and reported issues - Thanks to everyone reporting job issues!
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Post by Jacob on Jan 16, 2014 15:24:37 GMT -5
Appearance of new Connector Types? What?
Sent from my broken HTC Desire C using proboards. Anyone's got a fan?
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Post by fallen on Jan 16, 2014 15:32:03 GMT -5
Jacob - the beginning of the real change in the jobs system, as I've been posting about
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Post by Xmadblood on Jan 16, 2014 15:34:12 GMT -5
New jobs system uh oh
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Post by Jacob on Jan 16, 2014 15:37:30 GMT -5
Damn. Gotta re-read on that one...
Sent from my broken HTC Desire C using proboards. Anyone's got a fan?
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Post by Xmadblood on Jan 16, 2014 15:40:06 GMT -5
I Hate new things aaaaahhhhhh1q11q1
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Post by grävling on Jan 17, 2014 10:25:02 GMT -5
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Post by Xmadblood on Jan 17, 2014 16:15:44 GMT -5
Ur a badger with gIasses how can u Iook forward?
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Post by brass on Jan 17, 2014 22:46:55 GMT -5
Ur a badger with gIasses how can u Iook forward? Cybernetic implants?
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Post by Xmadblood on Jan 17, 2014 22:55:16 GMT -5
Brass u pwned me so u get karma for it congratz but I'm gonna moIest your cheezburger for it
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Post by contributor on Jan 18, 2014 4:46:32 GMT -5
Looking forward to getting back to CK whenever I do. After months off playing HS and ST it will be a whole new game.
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Post by Officer Genious on Jan 18, 2014 22:47:45 GMT -5
Off to play now... had to study but I'm looking forward to playing now.
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