mataeus
Templar
[ Elite & Star Traders 2 Supporter ]
From summer sands, to armageddons reach.
Posts: 820
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Post by mataeus on Mar 30, 2014 5:44:03 GMT -5
Very simple request!
Although I usually rely on healing magic, which I restore using campfires (save points), there are times when this isn't efficient and I use potions instead.
Because some of the potions, especially the spirit ones, require multiple quaffs to get your relevant stat back to full (i.e. you may have to drink a few at a time), it can feel cumbersome going between the potion and the use button at the bottom - especially if you were to be playing on a large screen, e.g. a tablet.
It would feel totally natural to tap once to select a potion from your list of carried ones, and again on the highlighted potion to gulp it down. So drinking four at once for example would only require five taps: Once to select, then four more in a row to gulp four down.
At the moment, you have to tap the potion, tap use, tap the potion, tap use, etc.
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Post by fallen on Mar 30, 2014 8:23:59 GMT -5
mataeus - and you would not want the game to return to the map after a single item use?
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Post by Cory Trese on Mar 30, 2014 9:59:53 GMT -5
Interesting request. I think Andrew and I need to talk about the usability pattern here and see if we can find a solution that fits well with the Talents and Items menus.
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mataeus
Templar
[ Elite & Star Traders 2 Supporter ]
From summer sands, to armageddons reach.
Posts: 820
|
Post by mataeus on Mar 31, 2014 11:37:27 GMT -5
fallen Yes, pretty much! Cory Trese I totally understand. For it to feel natural, everything needs to follow a smilar structure, so you're not applying one method here and another one there.
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