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Post by kyleobrien on May 2, 2014 16:22:57 GMT -5
So in the ST Universe every fraction has its own money system, yet when you settle a new planet fractions still share money. I personally think it would be cool if every fraction has its own money system. Maybe if treaties were signed then fractions could share money but by themselves I don't think so.
I hope this makes sense.
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Post by Cory Trese on May 2, 2014 16:28:00 GMT -5
As the player, you are not one or any of the Factions, you control the Senate, the established ruling party of this collation of Star Traders.
Thus, as you say, the Factions do not share money but they do adhere to the Edicts and the laws of the Union which generates the necessary funding for your operations (hopefully.)
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Post by Cory Trese on May 2, 2014 16:29:54 GMT -5
And in the ST universe, the money system is controlled by the "Central Database" and shared between the Factions. This is also why the Edicts are so firm about Warrants, Reputation and Permits for the Captains who ply the spaces between these warships.
Great post!
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Post by kyleobrien on May 2, 2014 16:30:42 GMT -5
Ahhh....this makes sense. Thank you.
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Post by Cory Trese on May 2, 2014 16:39:12 GMT -5
Ahhh....this makes sense. Thank you. The first phase of the alpha doesn't have any advisers or anything to talk to, so you couldn't have known these little details. The Factions, and your circle of leaders, will help illustrate that you're not controlling these Factions directly, more so setting the policy and taking control of their Navy / Colonization directives. Later in the game you'll find that these Factions are quiet feisty and can be difficult to manage. They will actively fight each other, make demands of you and be generally troublesome if you don't keep them under control.
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Post by kyleobrien on May 2, 2014 18:19:33 GMT -5
So in late game we have to keep the colonies from killing each other?
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Post by Cory Trese on May 2, 2014 18:37:27 GMT -5
So in late game we have to keep the colonies from killing each other? All of the same type of problems you see in Templar Assault or Star Traders. Xeno Cults, Trade Bans, Pirates, Assassins and Bounty Hunters. Radiation Storms, all that good stuff.
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Post by kyleobrien on May 2, 2014 18:38:41 GMT -5
Will we be able to start wars and such?
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Post by Deleted on May 2, 2014 18:41:56 GMT -5
I was going to ask this. If I may use a bit of modern analogy, the UN, and sometimes even parts of the EU have fought it out. Usually with clandestine operations using financial and intelligence operations. Spies, hacking, sabotage using nonstate actors like privateers, paramilitary forces; terrorist attacks. Star Traders reflects this with certain geopolitical situations between factions like the Assassin Wars.
Things can heat up more, and even UN members like Greece and Turkey have had aerial engagements over politics and real estate. Those nations issue a lot of declaratios and edicts and a lot of steam that usually amounts to very little. Sometimes things get a little crazy, like Russia invading the Ukraine. This can lead to a limited conventional police action, like Kosovo or Iraq. Its always political, and usually solves very little other that poll numbers.
When you get into solar war territory you start seeing big operations; orbital bombardments, infantry drops, attacks on enemy infrastructure
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Post by Officer Genious on May 2, 2014 18:46:38 GMT -5
I was going to ask this. If I may use a bit of modern analogy, the UN, and sometimes even parts of the EU have fought it out. Usually with clandestine operations using financial and intelligence operations. Spies, hacking, sabotage using nonstate actors like privateers, paramilitary forces; terrorist attacks. Star Traders reflects this with certain geopolitical situations between factions like the Assassin Wars. Things can heat up more, and even UN members like Greece and Turkey have had aerial engagements over politics and real estate. Those nations issue a lot of declaratios and edicts and a lot of steam that usually amounts to very little. Sometimes things get a little crazy, like Russia invading the Ukraine. This can lead to a limited conventional police action, like Kosovo or Iraq. Its always political, and usually solves very little other that poll numbers. When you get into solar war territory you start seeing big operations; orbital bombardments, infantry drops, attacks on enemy infrastructure But I can't imagine they'd waste but so much energy on each other when xenos ae beating down their doors- if I saw a faction taking an orbital drop ship to another, I'd be more pissed that they hid a resource I could've used on Xenos than whoever controls the darned planet.
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Post by Cory Trese on May 2, 2014 18:48:12 GMT -5
Will we be able to start wars and such? Yes, to an extent, you will be able to direct, influence and manipulate the Factions. You will do so via Treaties and Spy Operations. You'll have the choice of being very active in Spy Wars and trying to control the Factions that way, or you may focus on a generally efficient operation and use your Political power to try to keep the peace by getting Treaties to end the most counter productive conflicts.
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Post by Deleted on May 2, 2014 18:52:58 GMT -5
Ican't speak for the brothers, but I'm pretty cynical. In my experience, people in power, especially those who inherit their power, are seldom in touch with reality. "The xenos are the Templars problem. I'll just worry about what my neighbors are doing behind my back."
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Post by ChocoCrowbar on May 3, 2014 0:06:23 GMT -5
Ican't speak for the brothers, but I'm pretty cynical. In my experience, people in power, especially those who inherit their power, are seldom in touch with reality. "The xenos are the Templars problem. I'll just worry about what my neighbors are doing behind my back." This is why the ST RPG sector is the way it is. Remember that these Hives are the ones that got left behind, no Templars to protect them. They will have to band together at some point (hopefully), or else some Rychart planets might get taken over.
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Post by kyleobrien on May 3, 2014 1:30:41 GMT -5
Ican't speak for the brothers, but I'm pretty cynical. In my experience, people in power, especially those who inherit their power, are seldom in touch with reality. "The xenos are the Templars problem. I'll just worry about what my neighbors are doing behind my back." This is why the ST RPG sector is the way it is. Remember that these Hives are the ones that got left behind, no Templars to protect them. They will have to band together at some point (hopefully), or else some Rychart planets might get taken over. Hey that sounds like what happens to me
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