taatuu25 - i have added your two comments (reject jobs, fail on time-out) to the bug tracker.
The life and work of a Cyber Knight is often defined by his computer. A Cyber Knights computer is a special model, capable of storing secure data and at times, hacking the global matrix. It is the very ownership of such an advanced and secure computer that allows a Cyber Knight to operate in the way he or she does. Without it, no connector or corporation would hire a Cyber Knight for fear of their dirty laundry being exposed to the world. Secure storage of job information is especially important and requires new age encryption that is nigh on impossible to break. Therefore, each computer has a limited amount of storage in which it can hold such mission critical information. With the barely legal CK computer that your sandbox character starts with, you can only store 1 job. I'd suggest trying to invest in a nicer piece of hardware. Stop by the Back Bay Importers in Old Kenmore.
Those low-lifes who lack a CK computer are street thugs and hacks. However, these people have many valuable skills and talents, if not the capital or wherewithal to become a Cyber Knight. As you grow in your profession, you may want to hire these talented individuals to complete jobs that only you can store in your Cyber Knight computer. (hiring a multi-team member squad will be available... later).
Post by Tenebrous Pirate on Jun 20, 2011 8:28:50 GMT -5
Alright, I have found a contract bug. I took a contract that is supposed to have me deliver a package to Secure Warehouse on Washington Street by 12:39 pm 2/11/17.
Well, I went to Washington Street after several defeats attempting to get there. I ended up making several trips there in fact. I went door to door even.
But, it is now 8:06 on Friday, and while I cannot find the actual date it is for some reason, I know it is at least 1 day of game time later, and there is still no Secure Warehouse on Washington Street. I explored the rest of the map, and found a Secure Warehouse in another neighborhood.
I went there, but no one wanted to sign for the package and pay me. I bet UPS delivery guys don't have trouble like this. All they have are a bunch of hot and bored housewives constantly needing help with "stuck" zippers on their dresses.
Anyway, I cannot get the job to fail. I could not cancel it. I even sold the package I was supposed to deliver to a pawn shop for $0. Sadly, I cannot take any new jobs since this one is still in my PDA.
Edit: I am downloading the latest patch. The cancel job addition should fix the problem. But still, you might want to check on the jobs sending you to buildings that exist/can be accessed. Making sure that you can't sell the packages you deliver would be useful too! :-D
@tenebrous - I believe that we have resolved the issue with the secure warehouse. ID 205 was missing. let us know if you happen on that contract again. We actually found 5 buildings that had issues based on your feedback and have fixed them. Please report more bugs!
The connector gave you the package--why shouldn't you be allowed to sell it? Or (eventually) turn it over to a competing faction? We are criminals here, are we not? Just trying to make a buck. More on this in future releases.
@tenebrous -- I will check the Old Bridge area again. If you hit these, the name of the building is the #1 clue we can use to isolate and resolve. With ... oh, 500 or so buildings, we are certain to have sleepers still lurking out there! We Trese Brother's highly appreciates the active feedback on the beta.
Awesome--added to the bug tracker. Data Terminals should not show up as the end points for contracts (what, you don't believe the gangers you are supposed to assassinate can pop out of that thing?) and there is a missing term in The Slums.