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Post by ChocoCrowbar on May 5, 2014 12:11:15 GMT -5
So I decided that my fourth game I was going to dedicate every resource I had to invade a dirty Xenos colony. Finally managed to finish all the research necessary to build an invasion ship around 2.30, and finished building it around 2.35. At 2.39 I started the invasion on the Xenos colony, which they didn't really like but I was prepared for it by the "biggest" fleet I've had in all my games. It lasted around AE 0.10 because that colony had 20 population and I was able to reduce it by 2 every turn. Here's the end result, and my invasion ship was used to colonize the planet. Weird thing is, this is what I colonized, and I don't see a difference between conquering a solar system and colonizing a new one, there where no upgrades already in place, no factories, no nothing. It's just like a brand new colony, and all I did was invade, no bombardment. And well, the Xenos over reacted to me taking a colony, and sent what seems to be their whole damn fleet on me, and I know more are coming because this is the second wave I've had to defeat after taking their colony. Yeah that's a World Destroyer on the planet Rychart.
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Post by khearn on May 5, 2014 12:30:22 GMT -5
You wouldn't want those alien factories. All the machinery is made for workers with 4 arms and the displays are all in infrared. Not to mention the pools of toxic slime you have to wade through to get in or out (the aliens apparently thought it was quite refreshing). All you can really do is tear them down and build new ones. Just be glad you didn't do any bombardment, or there would be a glowing pool of magma instead of a place to build a factory.
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Post by fallen on May 5, 2014 15:58:14 GMT -5
Bombard will reduce the Quality of the planet, in a scorched earth kind of style. The next phase will see a significantly upgraded invasion setup.
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Post by ChocoCrowbar on May 5, 2014 16:06:03 GMT -5
Bombard will reduce the Quality of the planet, in a scorched earth kind of style. The next phase will see a significantly upgraded invasion setup. So if you conquer a colony, you don't really use their updates. What do the three actions do?
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Post by Cory Trese on May 5, 2014 20:41:30 GMT -5
Bombard will reduce the Quality of the planet, in a scorched earth kind of style. The next phase will see a significantly upgraded invasion setup. So if you conquer a colony, you don't really use their updates. What do the three actions do? I honestly cannot remember what you see on that Invasion screen, but the three buttons are basically. Zero Risk to Ship / High Risk to Planet Quality (Bombard) High Risk to Ship / Zero Risk to Planet Quality (Land Troops) [*] Moderate Risk to Ship / Moderate Risk to Planet Quality (Invade) You will see: Enemy Population, Quality, Upgrades and Radiation Levels. [*] Can carry a bonus to Invade next turn. ------------- This game is about a conflict between the humans and the xenos. You cannot capture that which is xeno and remain human -- this applies to 4X Colonies just as it does to RPG Ships. Planetary Quality is the core thing that you are electing to manage within your Invasion forces. If you decimate a World to 0 Quality in your Invasion, then it will convert up the Type chain from Type I to Type II. Your Colony Ships, and the planets on the map, are all Type I in the Alpha. Say the Aliens have a Quality 18 / Mineral 18 world. You want that world. You Bombard and Invade your want to success with brute force. You get a ... Quality 3 / Mineral 6. Taking that world from the Xenos at Quality 18 / Mineral 18 ... that is the hard part, and the focus of one half of the invasion tech tree. If you drive the Quality to 0, it will roll over from a Type I (Normal) to a Type II (Magma World) -- in ST, this is worlds with Danger of 10+ To Colonize a Type II World, you need much higher grade Colony Ships and Technology. The Xeno will happily Colonize both Type I and Type II worlds. ------------- If at some point you end up invading a human world then we wouldn't delete all the Colony's upgrades when you are victorious.
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Post by Officer Genious on May 5, 2014 21:33:41 GMT -5
AND I WILL CRUSH THE REBEL SCUM!
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Post by ChocoCrowbar on May 5, 2014 22:33:54 GMT -5
That explains everything, thanks.
It might help to put the bonus/disadvantage in the invade screen. Right now only the buttons are there.
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Post by fallen on May 5, 2014 22:57:08 GMT -5
@chococrowbar - Cory's comment about "I can't even remember what you see in P1" indicates that it has come a very long way in the last few days.
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Post by Brutus Aurelius on May 6, 2014 19:45:53 GMT -5
I can't wait for phase 2! DEATH TO THE XENO SCUMSUCKERS!
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Post by johndramey on May 7, 2014 16:30:14 GMT -5
Yeah, planetary invasion is pretty barebones at the moment. I'm guessing Cory Trese's comments indicate that we will see a lot of work in that area during phase 2
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Post by Deleted on May 7, 2014 22:11:05 GMT -5
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