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Post by nails on May 28, 2014 20:53:26 GMT -5
so I was chugging along, turn 521. income of 2.5K, 250 ,000 in the bank. epic offensive on my part to make a beachhead in xeno territory. At one point, I had 12 attacking ships and 3 planet killers against 20 xeno. 6 rounds of invasion later, I wipe out the population and move my colony ship in. the the end turn button. economic hell. somehow, after colonization, it wiped out the quality of the planet to zero. when I landed, it automatically gave me two buildings. (are we seeing where this is going.....any math people out there? ) that next turn comes up and this is what I get: income ; -2147476490/8060 Maintenance rate: -20217226% After the next turn, my treasury was -2147278112 so, did any of you figure out what happened yet? it is simple math, but the fact that the game continued to run is amazing.
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Post by Deleted on May 28, 2014 22:12:35 GMT -5
Tax Lein?
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Post by ChocoCrowbar on May 28, 2014 22:34:20 GMT -5
I believe it's because the upkeep of going over quality is based on the amount of quality the planet has. More quality means it will cost less to go over.
Since you went over by two on a 0 quality planet... I guess that's a pretty high upkeep.
Jeeeezuzzzz.
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Post by Brutus Aurelius on May 29, 2014 4:51:46 GMT -5
Holy crap!
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Post by nails on May 29, 2014 5:15:32 GMT -5
Can't divide by zero.
why the game didn't completely crash, I don't know.
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Post by fallen on May 29, 2014 20:30:03 GMT -5
nails - lol, pretty amazing. Yep, C++ will not crash but definitely gives "undefined behavior". If you had been more lucky, that could have been a positive number! We will fix this, 0 Quality planets are completely ruined and cannot be colonized.
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Post by nails on May 29, 2014 20:56:10 GMT -5
nails - lol, pretty amazing. Yep, C++ will not crash but definitely gives "undefined behavior". If you had been more lucky, that could have been a positive number! We will fix this, 0 Quality planets are completely ruined and cannot be colonized. I figured that was the direction you would take. But there is something else there. I swear, I only invaded. No bombardment. The quality was 15 before I colonized. It never should have happened. Besides, who wants to colonize a zero planet?
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Post by Brutus Aurelius on May 29, 2014 20:59:44 GMT -5
I think the Xeno can
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Post by nails on May 29, 2014 21:09:38 GMT -5
And there lies another question.... I know there has been mention of xeno economy, but does it even remotely function like ours? when I bombard them and their quality goes to -1, why doesn't their economy go into negative infinity?
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Post by Cory Trese on May 31, 2014 18:55:56 GMT -5
And there lies another question.... I know there has been mention of xeno economy, but does it even remotely function like ours? when I bombard them and their quality goes to -1, why doesn't their economy go into negative infinity? i added a trap for that to stop it. this was a great find, thanks for this thread. i've fixed it ... no one can colonize a 0 quality world. not you, not the xeno. Behold, ST 4X now supports "Scorched Earth"
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Post by nails on May 31, 2014 19:15:45 GMT -5
Yes. i am pro scorched earth..um scorched xeno
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Post by Brutus Aurelius on May 31, 2014 20:40:57 GMT -5
Let's make a Xeno BBQ!
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Post by nails on Jun 1, 2014 19:18:12 GMT -5
Wouldn't it be fun if you could ground invade with Templars and the game switches to TA mode?
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