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Post by En1gma on Jun 15, 2014 8:40:04 GMT -5
Cory TreseReport 1- 32x64 with 44 worlds, two enemies, starting out on the top, on normal difficulty. Upon starting the game, one of the Templar Defenders spawns one square outside of the map and can only be selected by scrolling through the ships manually. Once selected, ship is able to move onto the map. HTC one 4.4 latest version. Report 2- Also on that map, the AI keeps sending colony ships to die, I might have colonized the system they wanted and they aren't adjusting tactics. They come within one or two squares of my fighters, then either turn 90° or 180°, moving only 1 square at a time until they get destroyed. These aren't a decoy, like I initially thought they could be (I'm still getting used to how your AI works, so who knows), and I would expect them to do it once, but 4 times in a row seems silly. The AI did learn not to do that afterwards (maybe? I did start exploring after a while so they might have found better things to do), however, so who knows... Sorry about the confusion- ADD sometimes I guess, I hope this helps.
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Post by Cory Trese on Jun 15, 2014 12:48:59 GMT -5
I do not understand this report. Can you restate with more details?
Is the topic part of the report? Or is it two different things, the topic and the text being separate reports?
Once I figure out what you are saying, I will add however many there are to the list for fixing.
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Post by En1gma on Jun 15, 2014 13:49:22 GMT -5
Hope this helps, also I can send you a screenshot, I have issues uploading them on my mobile, let me know
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Post by Cory Trese on Jun 15, 2014 14:23:28 GMT -5
The edit is very good, should be enough for me to figure it out.
Thank you for taking the time to help me get this one fixed.
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