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Post by innomynate on Jun 18, 2014 1:27:00 GMT -5
Well there's a pair of things i like to comment... not sure about if them are bugs
Does invasions stacks? I mean.. i'm scouting a planet with 4 transports and there's allways a lost of 1 population per turn.
Otherside... if u scout a planet with more than one ship when population is 1 the game crush. I tried it using ships of different factions and... KABOM! xD Last try i did was with 4 thulun ships and crushed again.
I thinks there's still something wrong with the invasions. Can you check it?
P.d.: Thanks for this new game hahahah strpg give me hours of play. This one seems its going to give me too.
Inno
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Post by innomynate on Jun 18, 2014 1:46:46 GMT -5
Another chek..
Tryed to invade instead of scout with the 4 thulun's transports and crushed again (3times)
I'm ivading 1 population planet with 4 ships and sxouting another (8 population atm) with 2. Only 2 or 3 messages abouts invasions appears, not 6.
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Post by Cory Trese on Jun 18, 2014 1:53:01 GMT -5
Fixed in the latest update.
You won't see reports for repelled landing attempts.
Update to v1.1.7 to fix all reported crashes.
Thanks!
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koles
CKF Backers
Posts: 449
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Post by koles on Jun 18, 2014 6:21:42 GMT -5
i have problem with captain's skill invasion on millitary transport ships
i have designed military transport and distribute skill 1 repair and 9 invasion. but all builded dropships have 1 repair and 0 invasion. i have checked design but there is 9 invasion...
tried design new with better lvl and put 1 repair 1 warrior and 9 invasion but new dropships still have 0 invasion skill (and 0 warrior)
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Post by innomynate on Jun 18, 2014 6:22:41 GMT -5
Ty cory. Done and solved. Gj
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ncaoa
Templar
Getting killed by Deathkin. Again.
Posts: 972
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Post by ncaoa on Jun 18, 2014 10:23:35 GMT -5
i have problem with captain's skill invasion on millitary transport ships i have designed military transport and distribute skill 1 repair and 9 invasion. but all builded dropships have 1 repair and 0 invasion. i have checked design but there is 9 invasion... tried design new with better lvl and put 1 repair 1 warrior and 9 invasion but new dropships still have 0 invasion skill (and 0 warrior) koles Designing a ship creates an entirely separate ship. It should be at the bottom of your ship list. Renaming designs, even just with a v1 or v2 can help with confusion.
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Post by fallen on Jun 18, 2014 10:25:46 GMT -5
i have problem with captain's skill invasion on millitary transport ships i have designed military transport and distribute skill 1 repair and 9 invasion. but all builded dropships have 1 repair and 0 invasion. i have checked design but there is 9 invasion... tried design new with better lvl and put 1 repair 1 warrior and 9 invasion but new dropships still have 0 invasion skill (and 0 warrior) We have added #4X-2469 for this!
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Post by fallen on Jun 18, 2014 10:26:33 GMT -5
koles - it turns out ncaoa has a better answer than me Can you confirm and see that you aren't building the original ship design, but the new one?
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koles
CKF Backers
Posts: 449
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Post by koles on Jun 18, 2014 14:51:15 GMT -5
nah - i knew about it and build a new ones
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Post by Deleted on Jun 19, 2014 5:37:22 GMT -5
There's another invasion bug on my phone. The enemy loses 1 population even after a message saying it lost 2. Also, sometimes a message says it lost 1 and it really lost 0.
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Post by innomynate on Jun 19, 2014 8:36:56 GMT -5
There's another invasion bug on my phone. The enemy loses 1 population even after a message saying it lost 2. Also, sometimes a message says it lost 1 and it really lost 0. It's cause alien planets grow 1 population/turn. You really killed 2 but it grows 1.
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Post by Deleted on Jun 19, 2014 8:53:34 GMT -5
There's another invasion bug on my phone. The enemy loses 1 population even after a message saying it lost 2. Also, sometimes a message says it lost 1 and it really lost 0. It's cause alien planets grow 1 population/turn. You really killed 2 but it grows 1. Yeah I just noticed that now. That means even if you destroy 1 population unit per turn, nothing will happen, and if you get replled for a few turns all your progress will be reversed. You'll have to invade with 3-4 ships simutainiously to invade a xeno planet, and even then it can still take a while if the xeno colony repels you alot.
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