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Bugs
Jun 26, 2014 14:51:53 GMT -5
via mobile
Post by Cap david on Jun 26, 2014 14:51:53 GMT -5
On iPhone 4 the game will crash if I invade a planet with two or more ships or it will crash when I invade with one and take it over and it crashes
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Bugs
Jun 26, 2014 14:55:41 GMT -5
via mobile
Post by manne on Jun 26, 2014 14:55:41 GMT -5
This problem was fixed a while back, just apple app store slow at bringing us ios players the latest updates. Should come any day now though (i hope).
Edit: Actually, no.. I've only had the game crash when invading with multiple ships on the final turn, which was what cory also said the bug was - so this might be a new/unknown bug?
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Bugs
Jun 26, 2014 14:55:58 GMT -5
Post by Officer Genious on Jun 26, 2014 14:55:58 GMT -5
The next IOS update should fix it if I recall correctly, but Apple has to approve it first. It'll be in the Updates part of this forum.
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Bugs
Jun 26, 2014 14:56:19 GMT -5
Post by fallen on Jun 26, 2014 14:56:19 GMT -5
cap david - there is currently a bug (fixed in next) that will cause a game crash on iOS. It is caused by invading a planet with more than one ship on the turn that the planet is defeated and the xenos are driven out.
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Bugs
Jun 28, 2014 8:32:22 GMT -5
via mobile
Post by KOGA on Jun 28, 2014 8:32:22 GMT -5
My iPhone 5 crashes every time I bombard/invade a planet with 3 Military ships surrounded by 6 Wolfs. How can I keep this from happening?
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Bugs
Jun 28, 2014 8:38:10 GMT -5
Post by Brutus Aurelius on Jun 28, 2014 8:38:10 GMT -5
cap david - there is currently a bug (fixed in next) that will cause a game crash on iOS. It is caused by invading a planet with more than one ship on the turn that the planet is defeated and the xenos are driven out. @koga
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Bugs
Jun 28, 2014 9:50:22 GMT -5
Post by fallen on Jun 28, 2014 9:50:22 GMT -5
My iPhone 5 crashes every time I bombard/invade a planet with 3 Military ships surrounded by 6 Wolfs. How can I keep this from happening? @koga - there is currently a bug (fixed in next) that will cause a game crash on iOS. It is caused by invading a planet with more than one ship on the turn that the planet is defeated and the xenos are driven out Sorry, we have been waiting all week for Apple to approve the new update that fixes this and now its the weekend!
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Bugs
Jun 29, 2014 9:13:22 GMT -5
via mobile
Post by KIGA on Jun 29, 2014 9:13:22 GMT -5
Thank you. I figured that out after re-doing a few turns so I scouted with fewer ships until the planet fell. Then I was able to take it.
Another question ... I have found a Xenos planet that seems to be cloaked. It disappears until I scan a space adjacent to it. But I cannot scan, explore, or colonize the planet. I currently have military transports en route hoping they wi be able to bombard the planet. Thoughts?
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Bugs
Jun 29, 2014 10:23:08 GMT -5
Post by Brutus Aurelius on Jun 29, 2014 10:23:08 GMT -5
That is because the Xeno worlds are not marked on the Star Charts right now, but next update will fix that.
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Bugs
Jun 29, 2014 12:22:49 GMT -5
Post by Cory Trese on Jun 29, 2014 12:22:49 GMT -5
That is because the Xeno worlds are not marked on the Star Charts right now, but next update will fix that. And the update after that will add any invaded world to the Star Charts. I missed that one.
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Bugs
Jul 1, 2014 18:19:35 GMT -5
via mobile
Post by KOGA on Jul 1, 2014 18:19:35 GMT -5
Thank you. Military Transports also cannot invade, scout, or bombard the ninja-planet. So I parked 3 cheap ships beside it to prevent it from producing ships. Fortunately it was exactly in the top-left corner of the map. It just stinks that I have to spend $100 per turn to trap that planet. I look forward to the update.
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Bugs
Jul 2, 2014 13:15:47 GMT -5
Post by Cory Trese on Jul 2, 2014 13:15:47 GMT -5
Thank you. Military Transports also cannot invade, scout, or bombard the ninja-planet. So I parked 3 cheap ships beside it to prevent it from producing ships. Fortunately it was exactly in the top-left corner of the map. It just stinks that I have to spend $100 per turn to trap that planet. I look forward to the update. Sorry to say it, but I'm totally 100% lost here. If you run the latest update (available from iTunes) the crashes will be gone. I have some questions ... 1) What is ninja-planet 2) What is "Military Transports also cannot invade" 3) How do you mean "cannot bombard" 4) Why do you think you must "trap the planet" There are no other reports of any of these issues and I'm not able to replicate no matter how hard I try.
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Bugs
Jul 2, 2014 13:43:04 GMT -5
Post by egil on Jul 2, 2014 13:43:04 GMT -5
Thank you. Military Transports also cannot invade, scout, or bombard the ninja-planet. So I parked 3 cheap ships beside it to prevent it from producing ships. Fortunately it was exactly in the top-left corner of the map. It just stinks that I have to spend $100 per turn to trap that planet. I look forward to the update. Sorry to say it, but I'm totally 100% lost here. If you run the latest update (available from iTunes) the crashes will be gone. I have some questions ... 1) What is ninja-planet 2) What is "Military Transports also cannot invade" 3) How do you mean "cannot bombard" 4) Why do you think you must "trap the planet" There are no other reports of any of these issues and I'm not able to replicate no matter how hard I try. On the 32x64 Map (44 worlds) there is a system in the top left corner that can't be colonized. Maybe the Xenos can though and Invading doesnt work as well..
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Bugs
Jul 2, 2014 13:45:28 GMT -5
Post by Cory Trese on Jul 2, 2014 13:45:28 GMT -5
If you cannot colonize it, neither can the Xeno.
Have you destroyed all their other planets?
I've logged a ticket so I get it fixed in next release:
Ticket #2514 (new defect) 4X - Bugs - Region 6 Invalid System at 0,0
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Bugs
Jul 4, 2014 9:57:14 GMT -5
via mobile
Post by KOGA on Jul 4, 2014 9:57:14 GMT -5
I'm pretty sure the Xenos possess the planet because I've seen their ship appear out of nowhere like it was manufactured by the planet. That's why I'm surrounding it ... To prevent it from manufacturing a ship.
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