azedenkae
Consul
[ Star Traders 2 Supporter ]
Posts: 87
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Post by azedenkae on Jun 29, 2014 22:02:29 GMT -5
Hey guys, I got a few wishes that I will hopefully keep on updating here. 1.) Victory Conditions: "Soft" Victories: "Boom" Victory: The player wipes out all the Xenos systems in the quadrant. This is sort of a "hey you won, but wanna continue playing?" sorta thing. "Shield of Heaven" Victory: The player research a bunch of stuff that let's them build a massive force field that eliminates all Xenos from the quadrant. For ten years. They can choose to finish the game as a victory here, or play on... and then ten years later the Xenos comes back as a massive fleet. Or something. "Proper" Victories: "New Apollo Project" Victory: The player, after researching all sorts of tech here and there, builds components for a warpgate that allows them to return to the exodus. This takes a long time to build. "Where'd ya Go?" Victory: The player has to not 'dead world' a Xenos system, take over it, build a particular building there ("Xenos Research Centre" ?), a few many turns later they learn enough of the Xenos to build a biological weapon that effectively removes their presence from the quadrant... forever.
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Post by Cory Trese on Jun 30, 2014 0:11:18 GMT -5
Working on some victory screens and conditions, coming ASAP
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