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Post by Deleted on Jun 30, 2014 16:08:37 GMT -5
Okay, so it's not in the plan but... I'd like to see a FUTURE merging of CK and AoP, in the area of combat. The ability to land onshore, and explore shore squares, (with a landing party graphic). Onshore encounters, with CK combat style, skirmishes. Oh. And some cave exploration, like HoS. Bit like I said with ST 1. Boarding enemy ships, gave a Templar Assault style combat screen. Also some "mini games", that are tied to sea encounters, to give the player, the chance to avoid, most of the negative effects of, say, sail damage, from high winds/storms. While you're at it. A cup of tea, with a cake, and write a computer program, that turns lead into gold. Seriously. Maybe something for future games. (Not the lead into gold program. I want that NOW).
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Post by Cory Trese on Jun 30, 2014 16:19:12 GMT -5
Great thoughts. I look forward to additional, more sophisticated games in both the AoP and CK universe.
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Post by Deleted on Jun 30, 2014 16:28:06 GMT -5
Great thoughts. I look forward to additional, more sophisticated games in both the AoP and CK universe. Thanks. I know you're always pushing your personal boundaries out, with regards to learning and accomplishment. I may have asked this before, Cory, but have you played Sid Meier's Pirates, (the updated 3D one). Fair bit if repetition, but VERY open, gameplay wise. That's one of the things I like about TB games. I can make and meet my own goals. Thank you.
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Post by Cory Trese on Jun 30, 2014 16:47:28 GMT -5
I've played that game. Not sure why it matters, but yes, I have.
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Post by Deleted on Jun 30, 2014 17:02:23 GMT -5
I've played that game. Not sure why it matters, but yes, I have. Sorry, for not being clear. I guess that game, is what made me think of onshore landings, (and Pirates Of The Carribean). There's something pretty cool about old style ships, and sailing games.
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