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Post by shakadeux on Aug 13, 2014 22:20:13 GMT -5
I'm sure this has been mentioned before but I'm gonna try again anyway: Custom characters when starting a new game. I would looooooove to be able to custom build my four badasses right from the start. No matter who I use, my play style keeps certain abilities collecting dust, and certain weapons and stats doing the same thing. I'm sure if its feasible, you guys will get it in there as soon as you can, but, dang, that would be sweet. Also, I want to repost this in the Cyber Knights Wish List, but I don't want to get pimp-slapped by a moderator for doing so, as I'm sure copy-and-paste posts are frowned upon, so if you folks would take this post as a suggestion for both (of my favorite) games, that would be pretty awesome too. Keep up the good work.
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Post by Cory Trese on Aug 13, 2014 22:29:20 GMT -5
Added to the list. If we cannot afford it for our current games, we will do our best to squeeze it into the budget for a future title.
For Heroes of Steel we are 100% focused on delivering the promises we made during the KickStarter, finishing the game and telling the story.
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Post by shakadeux on Aug 20, 2014 3:10:45 GMT -5
Sweet! Even if its not til the next game it'll be worth it. Haven't been disappointed yet!
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mataeus
Templar
[ Elite & Star Traders 2 Supporter ]
From summer sands, to armageddons reach.
Posts: 820
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Post by mataeus on Aug 20, 2014 3:40:59 GMT -5
For Heroes of Steel we are 100% focused on delivering the promises we made during the KickStarter, finishing the game and telling the story. Not that I ever doubted it, but this is still good to hear. Finishing the story and reaching your Kickstarter goal is way more important than adding new features that take time away from accomplishing that
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Post by fallen on Aug 20, 2014 9:13:01 GMT -5
mataeus - we're working on a lot of things in the game, and keeping an eye on the KickStarter commitments. We've made a lot of choices to add things (Leaderboards, Achievements, expanded story Episodes, side quests, PC support, Steam) that were out of scope of the original project but that have made major improvements to the game. We have a good plan in place to wrap the game up in 2014, which I think is very important.
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