|
Post by fallen on Sept 23, 2014 13:10:53 GMT -5
I am just describing how it works ... so that you understand what it is doing atm. Avail: 2 means that if you repair your Sail and Patch your Hull, then you will not be able to Keep Repair at this shipyard.
|
|
|
Post by grzechol on Sept 23, 2014 13:14:35 GMT -5
OK I understand what did En1gma say but this makes no sense for me. Example: I need to repair mast, sails and hull. There are 2 types available. So I can choose to repair mast and sails, or mast and hull, or sails and hull. How is it possible? They have an unlimited amount of materials to repair my mast, but after mast and sails are repaired, they can't repair hull? Completely illogical. I can imagine that: 1) A shipyard can repair mast and sails, but they can't repair hull. So "hull patch" item event doesn't appear. 2) A shipyard can repair sails, but they have only 2 patches in stock. So if I have sails damaged by 5 points, I can fix only 2 points of damage. The current behavior is illogical and misleading for me.
|
|
|
Post by fallen on Sept 23, 2014 13:16:09 GMT -5
I am just describing how it works The ticket is still open to fix. But I wanted to share what the numbers mean.
|
|
|
Post by En1gma on Sept 23, 2014 13:20:12 GMT -5
grzechol- I'm just telling myself that they only have enough hired labor to complete so many tasks that day... Perhaps they only have 30 men working the docks, and each task will take 10 men to complete it, so because they only have 30 men, they can only complete 3 tasks that day. This way it can be rationalized, at least for me
|
|
|
Post by En1gma on Sept 23, 2014 13:27:18 GMT -5
fallen, perhaps a simple re-wording could fix this issue. Some things I just thought of... 'The docks only have enough men on hand to complete 3 different repair tasks' 'There is enough time in the day to complete 3 different repairs' 'Due to a lack of workers, the docks can only work on two different repairs today'
|
|
|
Post by grzechol on Sept 23, 2014 13:53:11 GMT -5
grzechol- I'm just telling myself that they only have enough hired labor to complete so many tasks that day... Perhaps they only have 30 men working the docks, and each task will take 10 men to complete it, so because they only have 30 men, they can only complete 3 tasks that day. This way it can be rationalized, at least for me En1gma - I could agree that it can be rationalized as you've explained, but it's... You know... A bit overthought fallen - OK, thank you for the update, I'm looking forward to see how you'll fix this
|
|