|
Post by grzechol on Sept 9, 2014 8:28:34 GMT -5
As described in startradersrpg.proboards.com/thread/9285/different-fluyt-params-start-screen, on the game start screen you see parameters of the Fluyt, which are: Hull - 8, Keel - 4. Later in the game there's only Hull parameter, which seems to be sum of Hull and Keel: If your ship is damaged, sometimes you have to fix both Keel and Hull. My Hull is 7/12 so I need 5 repair points. At the Docks, there's information I need 1 Hull Patch and 4 Keel(s) (Keel what? Perhaps should be "Keel Repair"?): It's a bit confusing for me. 1.1.39
|
|
|
Post by fallen on Sept 9, 2014 10:35:37 GMT -5
grzechol - thank you for pointing this out. For the next release, I have: 1) Summed Keel + Hull into Hull for starting ships. 2) Changed the language in the dock to "Keel Repair" 3) Switched order of Running / Tacking in starting ships. 4) Fixed the typo with Cannons in starting ships. Thanks!
|
|
|
Post by fallen on Sept 9, 2014 11:00:47 GMT -5
P.s. adding Keel to the game as a full-blown stat is in as #AOP-1776.
|
|
|
Post by grzechol on Oct 6, 2014 3:23:53 GMT -5
The Hull and Keel are only partially summed at the combat victory screen: Hull 21 / 15 AoP Elite 1.2.3 (GPlay)
|
|
|
Post by Cory Trese on Oct 6, 2014 9:27:14 GMT -5
The Hull and Keel are only partially summed at the combat victory screen: Hull 21 / 15 AoP Elite 1.2.3 (GPlay) Ticket #2723 AoP - Bug - Combat Screen Keel Sum
|
|
|
Post by Cory Trese on Oct 6, 2014 16:45:54 GMT -5
The Hull and Keel are only partially summed at the combat victory screen: Hull 21 / 15 AoP Elite 1.2.3 (GPlay) Fixed in next
|
|