Feedback-almost gave up on the game, but on my 6th try (on 2nd hardest level), found my groove and love it. Wish there was a save function. Just discovered however, can simply close the game down in the middle of an altercation and avoid the loss when restarted. Taking advantage of the bug, but should be plugged ;-)
Personally, I like the 'shut-it-down-before-the-turn-ends' mechanic the way it is. It gives the player an inconvenient way to 'undo' an honest mistake, like clicking on the wrong square or not correctly predicting the route auto-pathing chooses.