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Post by readyready15728 on Oct 11, 2014 0:12:49 GMT -5
It is said in the help file that when this ability is used, all remaining AP will be used. However, for me, I see it only using 1 AP.
(inb4 "Hydra is OP; nerf plz")
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Post by Cory Trese on Oct 11, 2014 7:22:59 GMT -5
wait till you see you can use it with 0 AP =)
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Post by readyready15728 on Oct 11, 2014 14:14:26 GMT -5
I can certainly use it with 0 AP. But it doesn't use up remaining AP, as described. Is this intentional, but the documentation lagged?
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Post by slayernz on Oct 12, 2014 3:28:22 GMT -5
readyready15728Hydra working as designed. Attacking specific targets, you can use it as per normal AP attacks. IF you do suppressing fire though, it uses all remaining AP.
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Post by readyready15728 on Oct 12, 2014 9:41:40 GMT -5
For me, suppressing fire does not use remaining AP. It only uses one AP.
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Post by slayernz on Oct 12, 2014 15:01:14 GMT -5
You're right, tested again and you can lay suppressing fire then still move. I think the manual is wrong and the hydra is working as expected. Hydra not op tho cos it's pretty indiscriminate and doesn't always kill a xeno.
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Post by fallen on Oct 13, 2014 16:49:34 GMT -5
Created #TA-2770 to look at this, and most likely fix the incorrect doc.
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Post by fallen on Nov 23, 2014 22:18:26 GMT -5
Updated the help file to match the game's rules. Fixed for next.
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