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Post by grävling on Oct 13, 2014 3:34:09 GMT -5
I am playing a female 2 Hunder who hates people (but loves dogs). So, unusually for me, I have a large team -- but they are all dogs.
The surveillance suggestions for small and large teams -- does this make sense for dog members of teams? How I think things ought to work is that if you have hunds on your team, but they don't have evo rigging, then they are useless at surveillance. Your dog can see the mark you are supposed to be watching perfectly well, but cannot report to you what he sees. On the other hand, if you have evo rigging installed in your dog, (and in yourself, of course) your dog should be every bit as good as a human team member for watching entrances and exits, etc. Indeed, you might even get a bonus for this, as people might not notice a dog, or realise that discussing your business in front of one could be a terrible mistake. Dogs can probably tell whether the mark is sweating, fearful, excited and the like on scent alone, as well.
On the other hand, I think that a hunder with a dog, evo rigged or not, should be rotten at sneaking close to a target -- even if the team is just you and Attila. Mingling with the crowd is just not something that warhunds do very well.
However, the game does not seem to be coded this way at present. I haven't yet been able to afford evo rigging, but my surveillance efforts are going very well for all that.
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Post by fallen on Oct 13, 2014 16:53:44 GMT -5
I put #CK-2771 on the long-term roadmap to look at this.
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Post by grävling on Oct 13, 2014 21:08:14 GMT -5
Thank you.
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