|
Post by jared71 on Nov 4, 2014 13:23:19 GMT -5
Auto Buff: It would be great to have a one click button that you setup to cast all your buffs outside of combat when action points aren’t an issue. I love buffs and at level 16 I have about 10 buffs to cast between each fight.
Skip Enemy turn/Faster animations You have a choice to skip dialog, it would be great to have a choice to skip an enemy’s turn, because with slow animations their turn takes almost as long as mine. Usually I only care if I die on their turn which I will be informed anyhow. There could be a skip/replay button that would be active. Once the party had made a move, the replay button would go away.
In the options setting, which I couldn’t find one there could be a faster animations/travel option that could speed up the game.
|
|
|
Post by Cory Trese on Nov 4, 2014 13:33:32 GMT -5
Thanks for the feedback. We are investigating ways to speed up game play, and both of these suggestions are on the list for consideration.
|
|
|
Post by fallen on Nov 4, 2014 13:59:57 GMT -5
|
|
|
Post by Cory Trese on Nov 4, 2014 14:58:00 GMT -5
Autobuff will be in the next release.
|
|
|
Post by En1gma on Nov 4, 2014 14:59:10 GMT -5
Autobuff will be in the next release. I just fell over.
|
|
|
Post by Cory Trese on Nov 4, 2014 15:00:49 GMT -5
Autobuff will be in the next release. I just fell over. Press one button, the game sorts through all of your buffs, figures out how many times you have to cast them to get everyone on the team, spends your SP, applies all the buffs. One button tap to put up every self-buff and all the ranged buffs as well, immediately. In glom and out of it. Only usable out of combat. It took a lot of code, but fallen has been pushing for this feature for a while and I have finished it late last night.
|
|
|
Post by En1gma on Nov 4, 2014 15:09:38 GMT -5
Question- what happens if a buff such as Pureflame only targets so many people? Will it recast, or hit random people? Will these types of buffs be adjusted to hit the entire party in this case, just at the appropriate SP cost?
|
|
|
Post by Cory Trese on Nov 4, 2014 15:22:13 GMT -5
Question- what happens if a buff such as Pureflame only targets so many people? Will it recast, or hit random people? Will these types of buffs be adjusted to hit the entire party in this case, just at the appropriate SP cost? It will automatically adjust the SP cost to hit multiple people, in the most optimal way. I have not found anyways that it is wasting SP with any skill or talent combination. It will always ensure that every buff is applied to every character. It makes a decision of which buffs to apply in low SP situations based on the order of your Talent menu.
|
|
|
Post by crimsonshadow on Nov 4, 2014 18:19:36 GMT -5
Wooo hooo.... You guys are awesome!
|
|
|
Post by jared71 on Nov 10, 2014 18:48:38 GMT -5
You guys did an awesome job on the auto buff. It is much better AI then I expected. A million thanks
|
|
|
Post by fallen on Nov 10, 2014 18:55:52 GMT -5
jared71 - thanks for the compliments. Hope you'll share them in a review on your market!
|
|
|
Post by Cory Trese on Nov 11, 2014 8:49:51 GMT -5
Please do post a review about Auto-Buff.
We've got more updates coming -- we hear our players =)
|
|