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Post by MintDragon on Apr 30, 2017 2:29:08 GMT -5
I tried to explain the situation to Officer Truncate, but he cut me off.
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Post by MintDragon on Apr 27, 2017 14:18:52 GMT -5
Just 2 cents, but prefer global/sorted by remaining time for the default. Normally pull up the mission list to determine which ones I have to finish the most quickly. I haven't progressed far enough in the game to get a ton of active missions at the same time, so might not apply for the 'average' player
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Post by MintDragon on Apr 25, 2017 23:35:38 GMT -5
Love the direction of the thread. Played games where I've gone way down in rep in a faction or two, and would love to search for a way to turn that into a game advantage (license to kill/raid/capture a certain faction's resources). Could be that options based on profession and contacts hates, fascinated by potential storyline being revealed based on contacts hate of Cadar and captain's -300 rep with Cadar. Could be a great upgrade down the road
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Post by MintDragon on Apr 23, 2017 2:15:05 GMT -5
Mac OSX version is still at 1.2.1 (edit: iOS version too)
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Post by MintDragon on Apr 21, 2017 22:35:40 GMT -5
awesome!
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Post by MintDragon on Apr 21, 2017 22:30:35 GMT -5
They do work on all raw resources, including Grain and Metals. I guess we could split them out by resource type, but then as Cory Trese suggested I think we should remove them from the game because they are actually so weak they are a trap, not an advantage. If you keep it, then we could rename them 'Red Herring'
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Post by MintDragon on Apr 21, 2017 20:37:26 GMT -5
true. true.
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Post by MintDragon on Apr 21, 2017 20:36:29 GMT -5
interesting. never thought about that, but once I've seen the map quadrant faction breakdown (or later, galaxy map), I've thought, "this map would be really good for xyz faction".
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Post by MintDragon on Apr 21, 2017 20:24:42 GMT -5
When deciding on which mission to take, I've noticed that there isn't a clear way to understand which mission supports which goal. Normally I'm checking for the payment amounts quickly, then consider other decision points. In this case, I couldn't remember which mission was attributed to which goal, and the mission text wasn't helpful in re-associating back to the goal. Is it possible to put the initial Goal Description (ex. Trait: Born to Royalty, it is personal) in the Mission Description somewhere? Thoughts?
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Post by MintDragon on Apr 21, 2017 19:53:23 GMT -5
Prince was my default contact, will be nice to select some other contact types, regardless of # contacts in ABCDE priorities. Or do you think there is another benefit of multiple Princes early game?
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Post by MintDragon on Apr 21, 2017 19:49:46 GMT -5
Awww, I was just going to suggest the new name "Pink Goop", like what the old Chicken McNuggets were made of... I was thinking of McDonalds too, after the comment of 'processed food'
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Post by MintDragon on Apr 20, 2017 23:47:50 GMT -5
not seeing it in OSX Mac version. 2 saved games so far. 1. Created and played game 1. 2. Exited game, restarted. 3. Created and played game 2 2. Exited game, restarted. 3. Load Choices showing ID2 at top.
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Post by MintDragon on Apr 20, 2017 22:52:02 GMT -5
iTunes file sync. SWEET. Will make the nasty naughty bugs (that I have a knack for coming across) a whole lot easier to deal with.
Just synced my iPad, and can see the 4 files. Woohoo!
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Post by MintDragon on Apr 20, 2017 22:41:07 GMT -5
Cory Trese , fallen , not really worth opening a comment thread about the galaxy maps themselves, but of the few variations of quadrants and densities I've tried, I've gotten some interesting layouts that are representative of the descriptions. Good job on improving the layout logic/creation of the maps. (I'm comparing to the maps of the Twitch stream where you were trying out the quadrant/density variables for the first time with us). Bravo. [OSX] 1.2.1 35 Quadrant, Standard Density Example
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Post by MintDragon on Apr 20, 2017 0:29:25 GMT -5
Purchase Basic Meds, icon ok Sell Basic Meds, icon looks like crap. I really like the flag in the sell screen though, so we know country of origin. awesome! Oh, thank you for a unique icon for iOS (non-Battleforce icon). Looks great too. :-)
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