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Post by commiades on Apr 24, 2018 4:17:13 GMT -5
Yes, it's fantastic, especially with the Heartbeats of Summer. On Nightmare? Only done it on Normal. I've been incurious to date about the difficulty levels.
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Post by commiades on Apr 22, 2018 7:11:17 GMT -5
Did anyone try a 1AP blade Vraes using Juggernaut? Yes, it's fantastic, especially with the Heartbeats of Summer.
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Post by commiades on Apr 3, 2018 11:52:49 GMT -5
Does level do anything else? It uses a lot of mass. Does what do anything else? Does the level of the ship do anything besides determine things like training, and points for the ship and captain? Does it change base to hit, for instance? I made a couple of late game ships that were level 1. They had heaps of mass for weapons and armour, but seem a little less accurate.
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Post by commiades on Apr 2, 2018 23:10:58 GMT -5
Does level do anything else? It uses a lot of mass.
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Post by commiades on Dec 19, 2017 12:17:26 GMT -5
I agree with matrim on Fyona's Holy Strickening; I can use any other character, but can't not have Fyona now. Just used it with Vraes using a 1AP weapon and Juggernaut - ridiculous! Before then I'd gone KVFT - the magic damage debuffs of Fyona, Tamilin and Vincent along with Kincaid's Darting Steel and Heartbeats of Summer destroys everything.
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Post by commiades on Nov 10, 2017 12:23:05 GMT -5
And his new buff!
There's another minor bug I've spotted with movement buffs:
Unrenewed movement buffs last for the first turn of the next combat. If you use that movement, then renew the buff, you get the movement amount twice.
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Post by commiades on Nov 8, 2017 16:45:35 GMT -5
I wanted to keep mum; it's quite neat! Kyera's not affected, she's got no personal buffs.
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Post by commiades on Nov 8, 2017 3:37:53 GMT -5
I've accidentally discovered Vincent can use his personal buffs on the other three. I'm guessing that it's because his upgraded staff gave them +1 range.
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Post by commiades on Nov 7, 2017 12:35:31 GMT -5
Thanks. I was able to fix this by putting the saved game onto another computer. It must have been a glitch with my laptop. I've transferred the game after that point back again and it's fine.
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Post by commiades on Nov 6, 2017 12:52:03 GMT -5
Thanks. I've sent it.
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Post by commiades on Nov 6, 2017 11:35:11 GMT -5
Thanks. Where is the saved game? Is it in ~/.config/heroesofsteel/?
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Post by commiades on Nov 6, 2017 1:23:28 GMT -5
I'm trying to get through the undercroft, but it's crashing just at the end of the initial dialogue -- one of the Seer Lords says, "Nooo, it's too late!", and it crashes. I'm playing it on Steam (4.4.17) on a Linux machine.
I've noticed that when I try again, Vincent's hair has changed colour. I'm stuck in a loop now -- I arrive in that area and can't get through the dialogue. My group is KVFT on level 50. They've used a heap of tomes.
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Post by commiades on Jul 13, 2017 12:58:58 GMT -5
Brilliant. Thanks for that.
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Post by commiades on Jul 12, 2017 14:39:21 GMT -5
I did die during the fight. I didn't crash until after the fight, when checking chests and trying to change equipment.
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Post by commiades on Jul 12, 2017 14:31:51 GMT -5
The one with the arrow facing upwards.
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