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Post by commiades on May 9, 2019 6:09:14 GMT -5
That's subjective. Somebody may find satisfaction in achieving the seemingly impossible. True, I mean more as in that the fight isn't too fiddly with lots of debugging. That gets hard work after a while.
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Post by commiades on Apr 29, 2019 18:18:12 GMT -5
In truth, there's many ways to build your party and make it viable. Some just easier than the other. And some more satisfying than others.
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Post by commiades on Apr 27, 2019 6:37:36 GMT -5
I've just discovered the edged leaf in Rivenfield. It offers 1 mp when crafted. However, if you dual-wield two identical blades, you only get 1 mp. If you wield two different ones, you get the mp bonus from both.
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Post by commiades on Apr 23, 2019 16:05:51 GMT -5
Two of the 3 AP bows at Fierhold become FIX-ME Bows. Their damage is 1-0.
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Post by commiades on Apr 21, 2019 16:17:39 GMT -5
That's basically what Juggernaut does. Not really. This would be once only in a turn, and for Juggernaut you have to earn the extra AP.
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Post by commiades on Apr 21, 2019 2:45:30 GMT -5
I've finished the content with this build and it's one of my favourites. Admittedly it was a boost-in and I respecced a lot, but out of a desire to experiment rather than to rectify any real problems. I abandoned 2-H Vraes partway when his armour (and SSk) stopped being enough to stop damage. I went for a shield and 1-H weapon build, but then at the end respecced to 2-H using NM instead of PS (I don't think SSk scales as well as other talents late game). I trialled this NM 2-H Vraes build as a boost-in and they slaughtered the Ratkin in the Storerooms, and barely took a scratch, as well as not using much SP. I'm tempted to try them from the beginning, but no time soon. I think Fyona's SoC makes Vraes's 2-H build possible; she was on SoC 10 for the boost-in and Vraes had BR 4, Fer 1, BoS 1 and NM 5. Along with Vincent on FA 8 Vraes was quite safe. When I tried a VKKS build he was a pin-cushion. Kincaid's MS is just not as effective as FA; it costs more AP and has a smaller AoE; and Kyera's WS is geared towards dodge, not parry; it suits a dex build over a str one (she was also trying to get EA up, so WS was only around 5). 2-H Vraes is fun, but not necessarily better than 1-H. I'm not convinced that 3 AP 1-H is better than 2 AP 1-H; all weapons get the same strength advantage over a single turn (600% of their strength). I don't think 3 AP 1-H weapons are that much better than the 2 AP ones, whereas 2-H weapons do have higher base damage and generally craft into more dangerous weapons. Hmm... What about a single change? Two-handed weapons grant +1 AP per turn to the user. Then a 4 AP would hit twice, a 3 AP would hit twice with some action/movement left over. Shield would keep the usual 1-3 AP range options open with better defense. I like this idea, perhaps described differently as a 2-H weapon can make one attack a turn that is one AP short (a little like a dual wield's final attack), but it would be at some disadvantage (say less accurate). Along with a 2-H weapon user getting a better Str advantage than 1-H weapon users, this would make 2-H weapons more viable.
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Post by commiades on Apr 21, 2019 1:54:02 GMT -5
I'm thinking about this again. I keep struggling to get the synergy for a melee Selen to work. If she were to go for lots of elemental damage, which is effective with 1 ap weapons, she needs Fyona and HS. You could take Vincent for the ranged ap debuffing, and that is effective; late game he's great with melee attacks and Fyona's HS. Kincaid is a possibility for AP debuffing and CS, or with accuracy debuffing using DS. That is a build that might have no ranged attacks or only short ranged ones. Vincent would take a while to get past raising FF, but it could work (I still like him to work on FA too, which could be an overload).
The other option is to go for critical damage, but 1 ap weapons struggle to get crit dmg to make this really exciting. I think Kincaid is better synergy again than Vraes, as he adds debuffs, but Kyera and Kjartan could work for this. Kjartan has Immolation and CA, while Kyera adds the early and ranged AP debuffing that Kjartan lacks. I have tried this, and it's suffered a few deaths in a boost in that petered out partway through the CoD. It just wasn't that exciting. Maybe I was doing it wrong.
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Post by commiades on Apr 21, 2019 1:38:01 GMT -5
Scaled Leather Breastplate : 90 armour, -2 stealth, 200 hp, 30 sp 6 sp drain
War Glaive: 3 ap, 12 acc, 12 par, 103-184, 120 hp, 16 lightning, 16 earth, 8% sp drain
3 ap, 12 acc, 12 par, 109-186, 120 hp, 16 ice, 16 lightning, 140% crit dmg, 3 dodge
Behemoth Blade (2-H Sword, Fierhold) 3 ap, 11 acc, 9 par, 99-199, 24 ice, 12 lightning, 90% crit dmg
3 ap, 12 acc, 9 par, 93-192, 200 sp, 24 fire, 6% crit, 90% crit dmg, 6% sp drain
Vramblade (2-H Sword, Fierhold) 3 ap, 12 acc, 13 par, 97-194, 240 hp, 26 fire, 6% sp drain
3 ap, 13 acc, 12 par, 97-190, 26 lightning, 6% crit, 96% crit dmg, 4 dodge
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Post by commiades on Apr 18, 2019 2:47:53 GMT -5
Little bit offtopic ... but could you imagine melee Vincent with this. He will be probably second best tank with it. Aaa stuff of legends 😊 Hadn't thought of that. I make sure Vincent seldom gets hit - nor does he like being hit. His HP are pretty modest.
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Post by commiades on Apr 17, 2019 22:22:15 GMT -5
Scaled Leather Breastplate (Ep. 3): 90 armour, -2 stealth, 200 hp, 30 sp 6 sp drain
War Glaive (Ep. 4): 3 ap, 12 acc, 12 par, 103-184, 120 hp, 16 lightning, 16 earth, 8% sp drain
3 ap, 12 acc, 12 par, 109-186, 120 hp, 16 ice, 16 lightning, 140% crit dmg, 3 dodge
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Post by commiades on Apr 17, 2019 22:21:23 GMT -5
After all this criticism of 2-h weapons. I went back to one for Vraes in the last part of Episode 4 (a war glaive with 140% crit dmg!). I found Fer 10, Br 10 and NM 10, plus BoS 3 was giving him crits for over 2,000 (I would go with NM over SSk based on my experience; it adds to parry and adds nicely to base damage). When we got to the boss fight, he had Spines of the Weaver and was criting over 80% of the time; he ruined anything he touched; his biggest challenge was leaving the bosses for someone else to collect the XP; he was only partially successful). My initial build used SSk and when he started taking damage I went for a shield. If I could go back, I might have stuck with the 2-h weapon and NM.
On a frivolous note, what if Vraes could convert his excess SP into HP! When he starts getting ridiculous crit damage his SP skyrockets; a talent to convert them to HP would be tempting to make use of this.
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Post by commiades on Apr 15, 2019 22:22:06 GMT -5
But if you scale 4AP and maybe 3AP dmg you will end one hitting most mobs with good setup... And it will force you to use boring choke-point passive style just waiting for slowly bringing enemy down one by one. It will be a lot of work but maybe anything which will sell these weapons is special talent in vein of Phalanx Shield usable only with 2H-weapon. Probably simple AOE attack will do it. I do like that idea. I'm near the end of Episode 4 with this party on Nightmare after boosting in. I've long since given up on 2-h weapons for Vraes, and even 3 ap 1-h ones. 2-h weapons (or 3 ap weapons) get no strength bonus relative to 2 ap ones, as in effect both types get the strength bonus for each ap used to attack, so if you have 30 strength (18 strength and 10 NM), you get 3 x 60 for a 2 ap weapon and 2 x 90 for a 3 ap one; the difference is that in my experience if you have to move, you're more likely to be able to get two 2 ap attacks where in a similar situation you'd only get one 3 ap attack. I gave up on 2-h weapons when armour stopped protecting against attacks. At that point a shield was too good to overlook. I now have Vraes on Ferocity 10 and BR 10 using a 2 ap spear and having 45% Crit and 220% Crit Dmg. He hits 1200-1500 for crits regularly (if he could use Sacrifice, the party would never need to camp!). To make 2-H weapons viable, I think they need better parrying advantages; this seems reasonable for polearms and 2-h swords at least. An AoE ability would also be fun for Vraes; Fyona has one, but I'd be reluctant to use her without a shield (also an extra attack is handy when she is debuffing). Another way to make 2-h weapons more attractive might be to allow a bracer on the off hand slot. That would balance out losing the bonuses of the shield slot (Vraes' shield gives him SP and SP drain on top of it defensive bonuses). To summarise ideas I think would help are: 1. make the Str damage bonus greater for 2-h attacks (say 4 fold for 3 ap 2-h attacks and 6-8 fold for 4 ap attacks). 2. boost the parry bonus of 2-h weapons to account for their reach (and make the loss of a shield less severe). 3. allow a someone wielding a 2-h weapon to use the off-hand slot for a bracer. 4. consider an AoE attack only available to a 2-h weapon.
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Post by commiades on Apr 5, 2019 19:50:53 GMT -5
Infantry Lance (Ep. 4: Fierhold) 2 ap, 11 acc, 10 par, 85-112, 26 lightning, 4% crit, 46% crit dmg, 7 parry, 7 dodge, +4% sp drain
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Post by commiades on Apr 5, 2019 19:35:51 GMT -5
War Barb (Koda War Camp): 2 ap, 10 acc, 8 par, 61-81, 1 mp, 100 hp, 22 lightning, 4% crit, 4% sp drain
2 ap, 10 acc, 8 par, 65-85, 10 holy, 22 ice, 4% sp drain
2 ap, 9 acc, 9 par, 61-81, 22 fire, 10 lightning, 2% sp drain
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Post by commiades on Apr 2, 2019 11:15:03 GMT -5
Scaled Leather Coat: 84 armour, -2 stealth, 160 hp, 12 holy, 5% sp drain
84 armour, -2 stealth, 100 sp, 16 holy, 16 all elemental resists
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