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Post by crackshotcerberus on Nov 15, 2014 21:06:20 GMT -5
I had yet another crazy idea for st2, what if you were able to set your ship to autopilot and detonate causing massive damage to your opponents ship by sacrificing your own ship while escaping through an escape shuttle (or detonate without an escape shuttle to have one final attack for your own satisfaction) would that be plausible?
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AA
Templar
Torps away!
Posts: 1,382
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Post by AA on Nov 15, 2014 21:10:44 GMT -5
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Post by Jacob on Nov 15, 2014 23:43:04 GMT -5
Aaaah... Sacrifice Ship and Crew to get rid of some low-level unarm(or)ed Merchant?
I'm on it!
Sent from my rooted Falcon -- I want "Cerberus: By Hatred Born" back!! ASAP.
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AA
Templar
Torps away!
Posts: 1,382
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Post by AA on Nov 16, 2014 1:35:08 GMT -5
Why does it have to be low level? Jacob
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Post by Cory Trese on Nov 16, 2014 9:19:49 GMT -5
There is no autopilot =)
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Post by crackshotcerberus on Nov 16, 2014 11:16:43 GMT -5
Oh wait now i remember, rules against non human controlled things right? Maybe have it be set to detonate and then run like hell to the escape shuttle? Short to zero range would provide a good damage radius. It would give a good chance to escape alien ships when they try to board your ship.
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Post by Cory Trese on Nov 16, 2014 11:17:41 GMT -5
Doesn't seem very in character. In ST 2 you'd need to convince the officers and crew that this plan made sense, and I just cannot see it going off without a mutiny
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Post by crackshotcerberus on Nov 16, 2014 11:23:34 GMT -5
Ah well, it was worth a try.
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Post by Brutus Aurelius on Nov 16, 2014 12:26:50 GMT -5
Doesn't seem very in character. In ST 2 you'd need to convince the officers and crew that this plan made sense, and I just cannot see it going off without a mutiny They would probably toss you out of the airlocks!
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Post by Jacob on Nov 16, 2014 13:15:05 GMT -5
Order them to the kitchen, lock the Doors hermetically once theyre all inside, resp the shuttle and WUMM!
Dont tell me this wouldnt work!
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AA
Templar
Torps away!
Posts: 1,382
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Post by AA on Nov 16, 2014 16:44:41 GMT -5
Ok it only works if your ship is extremely damaged
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Post by slayernz on Nov 16, 2014 23:14:58 GMT -5
You could just ram, ram, and ram again?
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Post by Jacob on Nov 16, 2014 23:32:57 GMT -5
Yea, but that wouldn't have the same effect...
Aaaalthoooooooooouuuugh... (Hm. What did I want to put here? ...... Ah, exactly.) Would an exp... Nevermind. Just realized it would indeed work.
Coffcoffcoffee!
Sent from my rooted Falcon -- I want "Cerberus: By Hatred Born" back!! ASAP.
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Post by crackshotcerberus on Nov 16, 2014 23:42:44 GMT -5
You could just ram, ram, and ram again? Not nearly as satisfying. But then again if i was piloting a steel song ship and i rammed it would be more likely to explode than their torps.
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Post by dragolord on Nov 17, 2014 1:17:15 GMT -5
Doesn't seem very in character. In ST 2 you'd need to convince the officers and crew that this plan made sense, and I just cannot see it going off without a mutiny Not if you were fighting xenos and had enough Templars.
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