Colony generating 4CP. Currently manufactured item has 1 CP left. The next item I plan to construct - Colony Hub (the most CP/$ efficient upgrade, except spice festival, so far) - requires 10 CP and $100 to build. I can place it in queue for $100, or subsidize it at a rate of $33 per CP. 3 CP leftover generate $30 revenue. I can't get back even one CP of the 3 wasted for the money they generated.
P.S. Re: Excel There are three kinds of lies: lies, damned lies, and statistics. (Attributed to Benjamin Disraeli, but never actually proved to be his.)
Yes, I completely understand that. However, enabling what you are asking for would basically ask you to micro-manage the queue. I thought that is what you were asking to avoid?
I don't think of the word "wasted" when you get something out of it (money).
What I'm asking for will encourage to actually use queue, rather than sit back and see CP go to waste. (I.e. Master of Orion 2 employ a middle ground between first and second solutions. It pools planetary CP for last turn, if there's no active project going (So-called "trade goods manufacturing"), but otherwise it behave by the short solution. Overflow into first queued item, what can't fit there go into money.)
I'm not getting "something". I'm getting less than 20% of "something", on average, if my calculation is right.
Huawei MediaPad 7'' (The original one)
Android 4.0.3 (fw S7-301uV100R002C170B009)
stilcho- Welcome to the forum! ( anrdaemon- Way to extend a warm welcome, give him a reason to come back, right? )
Don't worry about him.
The best part about CP is that it stays static no matter what the political climate, which is always a great reason to keep your CP numbers on par with your population growth- it will only help you.
What the OP was about is that the left over CP from a project is tossed out upon completion, then the new project is started completely fresh. This can be dealt with by keeping CP in multiples of 5 and 10 for regular buildings, though Ship Construction will likely have random numbers depending on your load outs.
If you have any questions, don't hesitate to ask, you won't always get such a biting reply.