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Post by anvil on Jul 27, 2015 13:24:57 GMT -5
They are all very vague, and perhaps that's how you want it.
The only one that gives any clue as to what each point does is tactics.
"Tactics grants a templar +1 critical with any attack."
The rest are similar to medic:
" improves amount of damage healed for all healing talents"
pretty vague. I would like to see at least something as it is in tactics.
fortitude and focus are two other examples of some positive info is avalable. The rest of the attributes are pretty vague
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Post by fallen on Jul 27, 2015 13:51:47 GMT -5
Awesome, specifics are always sooooo helpful. Adding things like: "Each additional point of Strength adds a +1 Standard Dice to all Strength-based weapon attacks." "Increases the damage multiplier from Critical Hits from any melee attack. Each point of Strength increases Critical damage by 6%." "Whenever an Engineer deploys a Sentry Turret, its Attributes and Skills are determined by the Engineer's level in the Engineer skill. Every two point sof Engineer raises a Turret's Fortitude and Willpower by one point. Every three points of Engineer raises a Turret's Quickness and Strength by one point. A Turret's Gunnery skill is equal to the Templar's Engineer skill." "Every point of Medic skill improves amount of damage healed by any healing Talent. Healing Talents provide a base level of HP restoration, and this is augmented by an amount equal to Medic x Talent Level. Therefore, with Talent level 2 and Medic 5, the healing bonus is +10." Specifics in a request go a long way We're always trying to improve, but sometimes we don't see it!
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Post by anvil on Jul 31, 2015 8:24:54 GMT -5
fallen, that's exactly what's needed.
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Post by Cory Trese on Jul 31, 2015 13:35:45 GMT -5
I am building my first, highest XP soldier as a Leader in the Ranks rather than a gunnery specialist. Having all those Buffs every map is really paying off for the Captain, Scouts and Heavies.
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Post by CdrPlatypus on Jul 31, 2015 17:59:36 GMT -5
Cory Trese Can you explain what you mean by leader in the ranks?
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Post by Brutus Aurelius on Jul 31, 2015 18:03:02 GMT -5
I believe he means using the Leader in the Ranks skills in the Soldier sub tree, ie Calling Shots, Rallying Charge, and Defensive Stand. That's what I mean when I say it anyway.
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Post by fallen on Jul 31, 2015 21:03:54 GMT -5
I believe he means using the Leader in the Ranks skills in the Soldier sub tree, ie Calling Shots, Rallying Charge, and Defensive Stand. That's what I mean when I say it anyway. Yep, right on.
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Post by contributor on Aug 1, 2015 3:52:39 GMT -5
I have to say that I initially wasn't super interested in creating a Leader in the Ranks soldier. It seemed like too much of a sacrifice to give up on one my my over-watchers. Not that they can't still do overwatch, they're just not as good at it. Now however, I'm really, really loving Rallying Charge. At level 4, giving everyone +2 MP, it's changing the way I play levels. Going back to play old groups the first thing I'm doing is switching my first soldier over to LitR.
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Post by Cory Trese on Aug 2, 2015 12:43:47 GMT -5
Especially if you are playing quickly, a mid-level LiTR build will have your core squad buffed the entire level -- for 20 turns no problem. With a few points in Tactics instead of Grenades, his or her AoE and max targets goes up quickly. For me the Talent points are worth it, because across the squad we're talking about a lot of extra Accuracy, Damage and MP across the team.
I tend to equip them with the highest +AR weapon and gear I can find, to offset their weaker attack Talents.
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Post by CdrPlatypus on Aug 2, 2015 13:24:18 GMT -5
Cory Trese speaking of accuracy I feel that the accuracy on the first plasma rifle is too low. It's 2 compared to 5 on the heavy leviathan.
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Post by fallen on Aug 2, 2015 13:38:37 GMT -5
CdrPlatypus - would you trade damage or penetration for the AR points?
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Post by CdrPlatypus on Aug 2, 2015 13:42:07 GMT -5
fallen yes, Probably penetration. It doesn't count if you cant hit it.
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Post by Cory Trese on Aug 2, 2015 13:45:47 GMT -5
I like the heavy balance towards Penetration for Plasma Gunners. Get your AR elsewhere =)
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Post by fallen on Aug 2, 2015 13:48:17 GMT -5
I like the heavy balance towards Penetration for Plasma Gunners. Get your AR elsewhere =) That's generally my feeling as well. I like my Penetration. If it's a plasma gun, it isn't a good hit if it doesn't get a "p".
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Post by Cory Trese on Aug 2, 2015 13:48:58 GMT -5
The plasma equation seems to say "who cares if I hit, if it does do 90 damage?"
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