Oops, I hopped in and did my turn without referencing this thread too much, as I wanted to have fresh eyes and my own plan. I've definitely done a lot of work, but whether you two will agree with my decisions or not is up to chance. Cory Trese and En1gma, feel free to go check out my report and yell at me here.
The short of it is this; I pushed to the north-west, colonized 6 systems (none of them blue), and researched Space colonization down to colony module III, assault fighters, Cap Ships II to get better torps, Carriers, Fleet operations I to get repair, Manufacturing to get Factory II, Mining to get Mine II, and am currently researching Alta Mesa fighters and FDF Garrisons. I also built one heck of a military, if I do say so myself, with 5 or 6 fighters and a carrier as well as 2 assault fighters and another carrier being built.
I definitely agree with the fighter heavy navy, and pretty much researched military tech with the assumption that we are doing that. I unlocked better torps so, when we get Alta-mesa fighters, they can be stand-off support for brawlers. My end game is to have battle groups consisting of at least one carrier, at least 3 brawlers, at least one assault fighter, and at least two stand-off torp fighters.
Since we are talking about these things, might I propose that we name the battle groups? I've named the first generation brawler fighters the Hummingbird class, and each ship got its own personal name in genre (Crow, Sparrow, Pigeon, etc.) The Gnat class can be similar, with Flea, Tick, Mosquito, etc.
I propose that the north-western battle group be B.G. Aurelius in honor of our bud, Brutus Aurelius. The Southern battle group can be B.G. Trese in honor of the TB!
Last Edit: Jan 3, 2016 3:51:39 GMT -5 by johndramey
It seems that we were well off leaving such a capable commander in charge.
I am pleased to hear that we have a sizable fleet, and am eager to see how our skirmishes with our hostile neighbors progress. For now, since we have no true economic powerhouse, a Fighter fleet will serve us well enough for the time being. Once our economy is more robust, w should certainly consider a Cruiser Class flagship to spearhead the defense of our colonies until we are ready to counterattack and purge the Northwest of its unfortunate infestation.
Have the Xeno colonized any Systems in the inner ring yet? If not, perhaps we could push for another wave of colonies as soon as our newest have been stabilized and are providing adequate income.
If Cory Trese wants to wait, I will gladly take another (shorter)turn, but as he did not take but six turns, I would gladly bide my time.
Glad that you didn't find my campaiging to be... overzealous, haha. Hopefully Cory will concur with you. Cruisers in the future could be something to consider, although since we have Thulun around we might be well served to hold out for the Thulun Cutter. Our economy is quite strong at this time, actually, especially since the spy war elapsed, our factions strengthened their trade route to a trade alliance, and another trade route has been formed. That is one of the main reasons why I feel pushing into a more aggressive stance regarding our north-western neighbors is a good idea at this time.
As far as xeno colonization of our inner ring, you have nothing to worry about on that front. The only xeno that are positioned to do such a thing are the xeno to our north-west and the xeno to our south. B.G. Aurelius has been keeping the north-western xeno too busy to do anything aside from retreat, and B.G. Trese has been holding a defensive formation around the southern fringes of our space.
Also, the honor is all ours, Brutus Aurelius. You, unfortunately, cannot take direct control of the empire. That does not mean, however, that you cannot have a hand in shaping it!
Last Edit: Jan 3, 2016 23:52:12 GMT -5 by johndramey
Post by Brutus Aurelius on Jan 4, 2016 15:19:02 GMT -5
After having read the Turn Report, Templar Command recommends preperation for war. The enemy is close, active, and hostile. My recommendation for raiding parties is 3 to 5 Fighters, both Gnats and Hummingbirds, with an Anvil Carrier for support. For any who are considering an assault on an enemy cluster, I recommend having the raiding party augmented by Gun Cruisers and Wolf Cruisers, with supply Carriers and Transports in tow.