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Post by wascalwywabbit on Mar 12, 2016 20:39:35 GMT -5
Except lunge is starting, low sp cost, almost identical to ssw in all respects. While jugg is a lvl 18 and high sp cost... Hmm hadn't noticed it before but your right, Lunge and SSW are identical as far as SP, Acc and Dmg. Probably why I never bothered raising SSW on any of my Vraes builds either SP Drain gear has really changed the equation making those very low SP cost talents feeling underpowered since it's now much easier to handle the higher SP cost of other talents. Not sure what if anything could/should be done about that though. As starting empowered attacks they shouldn't be overpowered obviously, yet I'd like them to be something I'd really consider investing in as a core talent. Perhaps give SSW a small cross shaped AoE at higher levels (it is an arcing attack from the name.) And do some sort of limited +MP/AP type thing with Lunge. Would make them interesting options and help make them more distinctive. I agree on the since SP drain and high levels... Even a 2 deep or 3 wide AoE would be huge for Vraes maybe lvl 10 cb and ssw respectively and ferocity an -acc curse... Personally I'd be fine getting one of jugg's extra ap roll numbers traded with one of the early mp or sp so he can start getting extra attacks before jugg lvl 4. He's just such a late bloomer offensively past a target or 2.
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Post by anrdaemon on Mar 13, 2016 10:43:11 GMT -5
Try +5 +6 +0 +3 for max before gear. You're giving a mid-level +mp appraisal not high level. I'll try that, when I get there. So far, I hardly need more. Granthorn mines went down with just one death due to miscalculation in the opening turn.
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