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Post by Ironman4do on Mar 15, 2016 23:10:12 GMT -5
Just started playing, so I'm a noob, but I'm really liking the game so far! Ran into a bit of an oddity when it came to SP drain though, figured I'd check in here.
I've got Kincaid equipped with the following:
Hunter's Knife (9-15 Dmg; +2% SP Drain)
Lightfoot Boots (+1 Dodge, +2 Armor, +2% SP Drain)
Cloak of the Boar (+12 Max HP, +2% SP Drain)
These would seem to total to 6% SP drain. On his character info screen though, it's only showing 4%. The dagger seems to not be adding it's SP drain, because removing either of the other two items correctly adjusts the character info screen while removing the dagger does not.
Is the weapon just bugged and not adding SP drain? Are weapon bonuses not included in the character info screen? Something else I'm not aware of? *grins*
Thanks!
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Post by Cory Trese on Mar 15, 2016 23:13:50 GMT -5
Weapon bonuses aren't included on the character info screen because they only apply when that weapon is being used in an attack.
Since most characters can equip multiple weapons, displaying them in total wouldn't be the best thing for the players.
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matrim
Star Hero
[ Patreon ]
Posts: 708
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Post by matrim on Mar 15, 2016 23:16:00 GMT -5
The weapon bonus is not included in the overall character summary because the SP drain from it only applies to attacks involving that weapon. So any attack made with that weapon or dual swords will add the 2% but a throwing knife attack will not add it (so a total of 4%).
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Post by Ironman4do on Mar 16, 2016 4:29:40 GMT -5
Thanks for the super fast reply! Follow up question then. If you've got two SP drain weapons and you're dual w....hmm. Never mind, re-read matrim's post, and understand now. My understanding from the Combat - Mechanics post is that the only "bonuses" on weapons that are not combined in a DW situation are the accuracy/parry stats. Based on that, the SP drain (or any other non-parry/accuracy aspects) from both weapons would be added in a DW situation for the actual attack (but this would not be displayed in the character info screen). Thanks a bunch!
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Post by En1gma on Mar 16, 2016 8:12:37 GMT -5
This is brilliant. I hadn't even thought about DWing SP Drain weapons...
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Post by wascalwywabbit on Mar 16, 2016 8:59:34 GMT -5
This is brilliant. I hadn't even thought about DWing SP Drain weapons... Things like that are why no str rules applied for dual wielding.
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Post by En1gma on Mar 16, 2016 10:16:04 GMT -5
Can you imagine...
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Post by fallen on Mar 16, 2016 10:19:33 GMT -5
Thanks for the super fast reply! Follow up question then. If you've got two SP drain weapons and you're dual w....hmm. Never mind, re-read matrim's post, and understand now. My understanding from the Combat - Mechanics post is that the only "bonuses" on weapons that are not combined in a DW situation are the accuracy/parry stats. Based on that, the SP drain (or any other non-parry/accuracy aspects) from both weapons would be added in a DW situation for the actual attack (but this would not be displayed in the character info screen). Thanks a bunch! That is exactly correct! We'll keep working on improving the display as we can, but most of those details are pushed out to the Talent Detail screen (select a Talent, hit info) where we can show the full combination of Weapon + Talent effects. I am not sure that SP drain is shown there yet.
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Post by wascalwywabbit on Mar 16, 2016 10:52:27 GMT -5
Yes... but I'm sure the brothers would say 'no'.
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Post by En1gma on Mar 16, 2016 11:05:01 GMT -5
I don't even want it. Absolute power corrupts absolutely, after all...
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Post by Cory Trese on Mar 16, 2016 11:10:43 GMT -5
Meh, two weapon fighting is a finesse and agility test, not raw strength.
Even without STR bonuses, dual wielding already has massive advantages (see above about weapon effects!)
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Post by wascalwywabbit on Mar 16, 2016 11:13:20 GMT -5
I don't even want it. Absolute power corrupts absolutely, after all... Not any more than using classic quotes as hard and fast rules without a counter example. :-p Think of a parent-child relationship, the parent -may- have absolute power, but if their caring exceeds the demands of, or indifference to the child, that power the parent has is not corrupting. In sum: absolute power corrupts absolutely only when a greater virtue than 'control' is not the driving factor.
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Post by wascalwywabbit on Mar 16, 2016 11:22:23 GMT -5
Meh, two weapon fighting is a finesse and agility test, not raw strength. Even without STR bonuses, dual wielding already has massive advantages (see above about weapon effects!) ooh, can we test Kincaid vs Vraes one on one? Getting Vraes past sure parry would be an interesting challenge cause str based primary weapons couldn't do it... I'm guessing 1ap dex blades with NM,PSHLD BR and ferocity would still win against CF, SP, FB and SoS. :-p Now throw in CS and DS and Kincaid stands a chance... hmm that's a whole different game.
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Post by fallen on Mar 16, 2016 11:40:19 GMT -5
ironman4do - glad we were able to answer the question and I hope you'll hang around!
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Post by CdrPlatypus on Mar 16, 2016 14:26:32 GMT -5
This is brilliant. I hadn't even thought about DWing SP Drain weapons... This would be great for selen to offset the high sp cost of punishing blades
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