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Post by Deleted on Feb 11, 2017 4:53:59 GMT -5
I like the game so far. Two suggestions I have that I think would improve the game.
1. Ability to fire your crew: In case you want one more gunner and one less soldier etc 2. Help resource: I don't know what some of the skills do, how to get contacts, etc
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Post by xdesperado on Feb 11, 2017 5:08:05 GMT -5
I like the game so far. Two suggestions I have that I think would improve the game. 1. Ability to fire your crew: In case you want one more gunner and one less soldier etc 2. Help resource: I don't know what some of the skills do, how to get contacts, etc You can fire crew at any time. www.dropbox.com/s/r0ll3ct0w226qmk/20170207_193123.jpg?dl=0Just click on the X. As for help files, part of the Alpha test process will be to build those once things in game are finalized.
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Post by grävling on Feb 11, 2017 5:11:02 GMT -5
How to get contacts: startradersrpg.proboards.com/thread/14682/contactYou get them by firing crew, ha ha! (well, you get them by hiring crew, but you need to have room so you have to fire some people first. Or just try to board somebody. I am getting really good at having plenty of slots for new members that way. )
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Post by fallen on Feb 11, 2017 11:10:59 GMT -5
I like the game so far. Two suggestions I have that I think would improve the game. 1. Ability to fire your crew: In case you want one more gunner and one less soldier etc 2. Help resource: I don't know what some of the skills do, how to get contacts, etc Glad other folks anwered about dismissing crew. Of course a help resource would be great. But, we can't write a help file when the game is in this much motion. Every day, we'd change features and then have to double or work by changing a help file. We will be working on such a resource for the game before launch, but that will be closer to launch. Sorry, this is Alpha I would check out the YouTube channels, the Twitch recordings Cory has been making, and post questions into the Rules Explanation thread and we will try to get answers: startradersrpg.proboards.com/thread/14606/st2-rules-explanation-thread?page=1Some of your questions may already be answered there.
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Post by Deleted on Feb 11, 2017 17:32:47 GMT -5
thanks guys for clearing up the confusion about firing crew. That help section was also helpful.
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Post by fallen on Feb 11, 2017 18:10:43 GMT -5
thanks guys for clearing up the confusion about firing crew. That help section was also helpful. Please fire off more questions as you have them, and we will add them to the Rules thread.
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Post by Deleted on Feb 11, 2017 19:42:17 GMT -5
thanks guys for clearing up the confusion about firing crew. That help section was also helpful. Please fire off more questions as you have them, and we will add them to the Rules thread. You got it
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Post by wiretown on Feb 11, 2017 20:55:48 GMT -5
I'd like to add a few suggestions for an upcoming version (currently playing .19 on Android). Apologies if these have already been commented on elsewhere. The posts are already more than I can keep up with. 1. It would be nice to be able to delete maps 2. It would also be nice to have more keyboard support for naming characters (there's no "X", hyphens, apostrophes, and other things I'd like to use in names). 3. The skill points menu for the character template generation just has two vertical rows of 0's separating the different skill columns. Are those column dividers or will they eventually change when skill points are added. 4. In the character generation template if I set profession as the A priority, it says I'll start with a lvl 6 explorer, but when I look at my captain on the status menu, it says lvl 5. OK, thanks for considering these issues; apologies if they've already been mentioned/addressed; and thanks for all the hard work on what's shaping up to be a great game.
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Post by vaulkon on Feb 11, 2017 21:51:42 GMT -5
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Post by wiretown on Feb 11, 2017 22:59:03 GMT -5
Hey vaulkon, thanks for the links. I don't think point 4 on my list is reported as a bug. I'll add it to the typos list, because I think that's most likely all it is.
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Post by fallen on Feb 12, 2017 12:00:40 GMT -5
Hey vaulkon, thanks for the links. I don't think point 4 on my list is reported as a bug. I'll add it to the typos list, because I think that's most likely all it is. Great catch, added #3441 to fix this!
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Post by fallen on Feb 12, 2017 14:20:10 GMT -5
Fixed for next, you will now start at the proper level.
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