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Post by fallen on Oct 28, 2017 14:14:55 GMT -5
Please check out the Cadar Military Commander contact added to all new games. Commander Russ Axeil has a storyline to follow with a lot of potential outcomes, and we'd love to hear --
1) feedback 2) bugs 3) anything else!
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Post by bookworm21 on Oct 30, 2017 11:31:32 GMT -5
How powerful are our captains intended to be for this storyline?
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Post by contributor on Oct 30, 2017 12:01:02 GMT -5
Just landed and trying this out, but got one little text bug to begin with.
Opening Dialogue: 1. I'm told the commander is looking to meet competent captains 2. My cap says something about him being so arrogant because if I don't meet him he's calling me incompetent 3. the My cap says something about him looking for only the best, a Cadar captain like myself
Problem is I'm not Cadar, bleechhh, and the two lines seems like maybe they're intended for different set-ups, but I'm getting them both.
Edit: and I'm not set up for ship combat and that's the only missions this guys is giving me. This is going to be hard.
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Post by fallen on Oct 30, 2017 13:04:37 GMT -5
contributor - thanks for the bug, fixed the dialog to properly identify Cadars vs. non Cadars
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Post by fallen on Oct 30, 2017 13:04:54 GMT -5
How powerful are our captains intended to be for this storyline? I would suggest you get up level 8+ before starting it.
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Post by contributor on Oct 30, 2017 17:27:02 GMT -5
"There are souls to shepherd"
I love it! Especially coming out of the mouth of my white-haired smuggler captain.
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Post by contributor on Oct 30, 2017 17:35:13 GMT -5
Except now, I just failed the whole thing on one Negotiate + Charisma test. I no kidding put probably 3 hours into getting to that point to just lose the whole thing on one random button tap. Not fun. I probably wouldn't bother with this again.
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Post by resistor on Oct 30, 2017 17:38:47 GMT -5
Except now, I just failed the whole thing on one Negotiate + Charisma test. I no kidding put probably 3 hours into getting to that point to just lose the whole thing on one random button tap. Not fun. I probably wouldn't bother with this again. Are you talking about the moment were you have to distract the prison guards by either bribing them or fighting them? I remember I retrained an officer to have a Negotiation auto-pass Talent for that.
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Post by contributor on Oct 30, 2017 17:41:54 GMT -5
That sounds about right. I guess I've learned now. I didn't even know that there was a talent that would have passed that.
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Post by resistor on Oct 30, 2017 17:48:47 GMT -5
Both Diplomat and Merchant have a Negotiation test auto-pass Talent. Strangely, there were two different options for bribe that cost the same and required the same Skill+Attribute. As I recall, one was titled something like "Early Morning Bribe" and the other, I think was called "Friendly Bribe" which required a certain amount of rep to do. fallen, maybe the bribe option that requires rep should use Command instead of Negotiate? That way people without Negotiation officers can be more likely to get through this.
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Post by fallen on Oct 30, 2017 22:15:58 GMT -5
Both Diplomat and Merchant have a Negotiation test auto-pass Talent. Strangely, there were two different options for bribe that cost the same and required the same Skill+Attribute. As I recall, one was titled something like "Early Morning Bribe" and the other, I think was called "Friendly Bribe" which required a certain amount of rep to do. fallen, maybe the bribe option that requires rep should use Command instead of Negotiate? That way people without Negotiation officers can be more likely to get through this. I will take a look. It is caused by your good Reputation. Early-morning is probably for high rep, other one for non-high rep. Both should not be shown.
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Post by fallen on Oct 30, 2017 22:16:57 GMT -5
Except now, I just failed the whole thing on one Negotiate + Charisma test. I no kidding put probably 3 hours into getting to that point to just lose the whole thing on one random button tap. Not fun. I probably wouldn't bother with this again. Damn, I am very sorry to hear that. The contact repeats in the dialog before the mission that "You get one shot at this, do not fail it." I would say that a great deal of story in STF will function this way. They will not give a lot of room for failure, simply because you can get Talents that basically opt out of failure. You do see the white checks on each mission item? If the check is mostly transparent, you could fail that attempt. If the check is full on white, you have a Talent that gaurantees a success.
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Post by contributor on Oct 31, 2017 3:24:29 GMT -5
Well, I guess I messed that up. To honest I've never really made the connection between skill saves and mission completion options. I'm probably not reading all the text carefully enough to see what everything does in every situation. I did see that check mark once and wondered why it was there.
Guess I'll go work a few wiki articles so that others hopefully figure it out sooner.
Some rep rebalance of the missions that Russ offers will help too. I spent sooo long working for him...
Edit: Looking back at it, there's a little irony in it all too. My captain is a Rychart smuggler, who, though not trained as a spy has some on board. Despite the frustration, I have to say he came out of it all the best. Cadar and Steel Song should learn an important lesson about entrusting their dirty work to Rychart.
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Post by fallen on Oct 31, 2017 10:33:19 GMT -5
I did see that check mark once and wondered why it was there. Good thinking ... working on upgrading it to a checkmark and "Saving Talent" so that it might be more clear to more players faster. One of the best things about saving talents is missions! Never fail a mission!
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Post by contributor on Nov 3, 2017 7:50:09 GMT -5
So one more thing that kind of makes this tricky. I need to get my rep up with the Warden, but she's only offering me missions that require an edict right now. The only way I can get an edict with her is to get my rep up with her. The only way to get my rep up with her is to do missions for her.
I've got 5-6 other SS contacts, but none of them sell edicts either, so...
Not sure what the solution is, maybe we could get a good introduction to her that would get us enough rep to buy that edict? Maybe Commander Russ could pull some strings to get us a forge level 1 SS edict?
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