I've managed to convince my wife that I am a geek rather than a nerd. For some reason the stigma is not as bad being geeky.
I do like that sneeze trigger idea though. I'll definitely incorporate that into my next bridge design. It's all the more funny because I've also updated my life support to pump finely ground black pepper into the bridge. It really does irritate the eyes but sneezing is almost a certainty.
The medal of honor is actually the master torpedo arming codes imprinted on a shiny badge. You get to wear the Arming Codes on your uniform! A less known fact is that they are also printed on the side of the torp because forgetting the arming code is no excuse for not firing one.
Post by blackgauntlet on Nov 3, 2011 1:06:48 GMT -5
I just started to play as a Cadarian Bounty Hunter on a new game after the latest update.
Strangely, my days as a Steel Song Military Officer now seemed like the life of an old man sitting in a park feeding pigeons as compared to my life now.
I only have a few questions about playing as a Cadarian: 1) Is it normal to have a trail of space debris following me? 2) Why does my mind always tell me that the "Ignore", "Acknowledge" and "Surrender" buttons are greyed-out even when my eyes tell me otherwise? 3) When would the itch on the trigger finger abate?
nyktos : Can an Implant fix this? gravismetallaum : Chainsaws! It just works! blackgauntlet : Implant+Chainsaw+Mentos= Answer for Everything
I think that once everyone discovers the joys of the Cadari, 1) The world would be a safer place. The skies above the world ... not so much. 2) There would potentially be a shortage of Cadarian torpedoes. Everyone would finally get that Cadarian torpedoes are superior if only for the (a) no minimum range before arming, (b) extra yield in the warhead - hey, if you are gonna blow something up, blow it up right, and (c) fact that they are crew mountable - no abs, not in the alien probe sense. 3) There would be a lot less nefarious ships flying ... pirates, war ships, smugglers, smugglers pretending to be merchants ...
Post by absimiliard on Nov 3, 2011 19:43:42 GMT -5
All those Indep "merchants".
Alien loving, infectious agents of chaos, that's what they really are. I've said out before, and I'll say it again, "Never, ever, let an Indep ship pass without inspection. And if they run they've doubtless been infected with some horrible alien blight, or corrupted by Narvidian pseudo-biological program, or taken over by a malevolent xeno.
So blow 'em outta space, or knock their engines out. Whatever floats your boat. But never, ever, let some Indep scum free to infect or destroy us all.
3) There would be a lot less nefarious ships flying ... pirates, war ships, smugglers, smugglers pretending to be merchants ...
Make that "There would be a lot less of ANY ships flying". Especially if they are in torpedo range of Cadarian vessels.
I don't know if that makes me a "bad person" or "Cadarian". But then again, who is left around to pass judgment when all is said (with torpedoes) and done (with torpedoes again)?
Edit: I'm thinking of making slogans for Cadar. Since, y'know, we get stereotyped for being belligerent, trigger-happy, war-mongering and outright hostile... even though we're pressing that big red button with a smiley face (most probably smiling due to the satisfaction of hearing that soothing "click" emitted from the button and the heartwarming "kaboom" that would come after that, but that's not the point). As our popularity plummet close to the level of Aliens, I hope some PR work might help.
Possible slogans as below: 1) Something Is Wrong With The Universe. We Correct It With Torpedoes. 2) We Know You Hate Congestion. Cadar Is Helping: One Spaceship At A Time. 3) Aliens Survive on Raw Human Flesh. We Aim To Starve Them. 4) We Fire Only At Sinners. Whining Is Also A Sin. 5) If You Cannot Handle Torps Fired At Your Ship, You Don't Deserve To Own One. 6) To Non-Cadarians: You Want The Torps? You Can't Handle The Torps! 7) What's Long, Hard And Full Of Stuff That Would Burst Out When Excited? It's In Your Hull Now.
1) Disregard this chart - see the updated one further in this thread 2) Place a "2nd officer wanted" notice in the crew quarters 3) Do not give a grenade to an officer you are about to eject out of an airlock 4) Hose out airlock.
Last Edit: Nov 16, 2011 16:49:58 GMT -5 by slayernz
Bugger ... this is what happens when you tell your 2nd officer to document your decision making actions during the middle of a battle. I'll correct it tomorrow after I eject the officer out the airlock