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Post by hissrad on Jul 13, 2018 23:37:59 GMT -5
Hmmm how about we use the Independent worlds as fortresses? Station ships around them to draw in the Xenos and control where we fight if possible.
Up north is a priority but on both sides it'll work I think.
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Post by resistor on Jul 14, 2018 14:34:38 GMT -5
Hmmm how about we use the Independent worlds as fortresses? Station ships around them to draw in the Xenos and control where we fight if possible. Up north is a priority but on both sides it'll work I think. An interesting proposal. Controlling where a battle happens is generally a very potent advantage, however, I am not sure it will work. World killer ships might ignore ships stationed around Independent worlds and home in on less protected colonies.
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Post by Tomas of Moklumnue on Jul 14, 2018 17:25:25 GMT -5
I don't think we're in any condition to face the main xeno fleet in the Ascencion cluster, and we'll most definetely have to fight them with home advantage to have the best odds of winning. Right now, we need them off the Core Region.
Is it viable to stage a planetary invasion on Bathore once we push back the Xeno? If the place was so badly damaged, perhaps we shouldn't risk it and just bombard the still habitable worlds until the Xeno die off.
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Post by resistor on Jul 14, 2018 20:17:55 GMT -5
...Is it viable to stage a planetary invasion on Bathore once we push back the Xeno? If the place was so badly damaged, perhaps we shouldn't risk it and just bombard the still habitable worlds until the Xeno die off. I'm not sure I understand the question. Do you mean to say that if the quality of the Bathore system is very low, we should just destroy it instead of invading and colonizing it? If old records are to be believed, xeno colonizations can alter a system's quality (and available minerals) in seemingly random ways, and so the damage the system sustained when it was under assault from the xenos may no longer be relevant. At what level of Quality does the council members believe we should focus on bombardments instead of taking Bathore intact?
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Post by ntsheep on Jul 14, 2018 21:02:20 GMT -5
I think the Quality and whether we should reclaim a planet will also depend on our tech level. A low quality low mineral planet can still be a profitable one with the right tech. Our main focus should be a suitable fleet of ships for protection.
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Post by resistor on Jul 14, 2018 21:23:38 GMT -5
A defense fleet must be built soon to protect the colonies from Nyktos world killers. The faction engineers have created schematics for new fighters. I ask the council if they find these designs acceptable, and if they do not, I ask how they might be improved: This is the Plumbata-class. It forgoes durable armor to be more cost effective: This is the Harrier Interceptor, a ship designed for boarding xeno craft. I do not expect we shall build more than one such boarding ship for the defense fleet, due to financial costs and because successfully boarding a xeno ship will inflict the same crippling effect whether it is done once or twice. What are your proposals on how many ships we should build for the defense fleet before constructing invasion ships? I would like to remind the council that we do not currently have planetary invasion technology researched. Templar Command shall direct our scientists to uncover Planetary Invasion 3 technology as soon as possible, if no faction representatives propose an alternate technology plan.
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Post by ntsheep on Jul 14, 2018 21:57:09 GMT -5
I'm a miner. I know nothing of ship building beyond what minerals make the best materials. Those designs look ok to me.
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Post by hissrad on Jul 15, 2018 1:00:25 GMT -5
They look acceptable, nothing fancy but they'll do. I'd recommend more fighters then assaults, something like a squad of fighters led by a heavier assault can work pretty well.
Also it may not be useful atm but when we get the opportunity I'd like to suggest a low armor, cheap cruiser built around the biggest torpedoes they can hold. We can set them up as make shift planetary defence weapons and use them to guard forward planets.
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Post by resistor on Jul 21, 2018 0:46:20 GMT -5
//OOC I'll update tomorrow afternoon as soon as I can. Sorry for the one-day delay. Edit: "Afternoon" from the perspective of the GMT -6 time zone that is.
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Post by resistor on Jul 21, 2018 16:27:31 GMT -5
Event log:
6.2 AE Javat launches a Trade War against Cadar in response to Cadarian pirates seizing a shipment of Javat-refined iridlaentine.
6.5 AE A Trade Meeting starts a Trade Route between Cadar and Moklumnue.
6.9 AE The Nyktos find our colonies at the end of the Shimmering Belt, and Nyktos world killers attack Jotunheim.
6.14 AE Jotunheim was destroyed by Nyktos world killers before it could construct an FDF Garrison.
6.16 AE A Manufacturing Treaty reduces Javat and Cadar's Trade War into a Trade Embargo.
6.24 AE Slayer's Folly installs an FDF (IDF?) Garrison as Nyktos ships set forth to destroy them.
6.32 AE Trade Sanctions ends the Trade Embargo between Javat and Cadar.
6.46 AE Moklumnue ends its Trade Route with Cadar in protest over new tariffs at Cadar Prime.
7.2 AE Cadar founds a new colony in the Theobroma C system.
7.17 AE A Trade Meeting causes Cadar and Moklumnue to establish a Trade Route.
7.27 AE The Cadar-Moklumnue Trade Route ends after a mere ten weeks of cooperation.
7.31 AE Star traders report reduced Sidtax activity.
7.?? AE After more than a year of holding out against the xeno invasions, the military garrison at Slayer's Folly prepare for their last battle against the Nyktos. Slayer's Folly was destroyed. A successful Trade Meeting starts a Trade Route between Cadar and Javat.
7.35 AE Javat establishes a new colony at Kyzan Incendium.
end log
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Post by resistor on Jul 21, 2018 17:59:00 GMT -5
"Men, I won't spicecoat things. the Nyktos have come to finish us off, and death is as certain as the setting of the sun. There is nothing left in our hearts but war, and we will not go down without a fight! History will avenge us! Get to your positions! For all it is worth... we will be remembered."
-Last known words of Commander Gethan of the Slayer's Folly military garrison
7.42 AE Esteemed delegates, the Nyktos are trying to slip colony ships past our defenses to establish foot holds in the Core Regions. In the next few weeks, we will have several invasion ships ready to raze their foul cesspits. Colony ships shall follow after them, so that the xeno cannot repeat their strategy. After the Core Regions have been cleansed, should we invade the Ascension Cluster or the Shimmering Belt first? Both options have different disadvantages. Breaking through the Nyktos lines in the Shimmering Belt would expose us to the Sidtax, and we would have to fight both xeno species. On the other hand, the Ascension Cluster is far away from our colonies, so it would take a long time to send reinforcements or bring damaged ships back for repairs. If we attack the Ascension Cluster, it would have to be with a suitably large force that could quickly destroy a xeno world and establish a colony to resupply the fleet. Quadrant Map:Fleets:The Javatian Fleet has one Plumbata-class fighter (cheap fighter), one Harrier Interceptor (boarding fighter), and one Templar Defender. The Cadarian Fleet has two Plumbata-class fighters, one Templar Explorer. and one Templar Defender. The Plumbata-class ships are becoming more ineffective as the xeno progress. It is becoming increasingly common for them to miss their targets or do low damage. We have three planetary invasion ships under construction. Here are the design specifications: Colony Reports:Technology:The technology for an Orbital Platform 1 is currently being researched. After that is finished, research shall focus on warship technology if no one proposes a new technology plan.
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Post by LordofSyn on Jul 21, 2018 18:28:32 GMT -5
I vote that we take the closer option. The hail mary is too risky in my opinion. Things are looking grim, but we cannot falter. At least we know that we stand somewhat of a chance for reinforcements closer to home than waiting to build an optimal fleet for a wearisome long shot. That's my vote anyway.
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Post by Tomas of Moklumnue on Jul 21, 2018 18:40:12 GMT -5
I'm gonna have to agree with Syn here. We are in no condition of assaulting the Cluster before having a solid ground to stand on. First, we must rid the Belt and the Core of the Xeno. Our still standing colonies will give us the home advantage there. Only then can we seriously talk about a counter attack.
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Post by ntsheep on Jul 21, 2018 19:52:18 GMT -5
We must strengthen our core before we attempt any more colony\invasion runs into xeno held territory I think. As for how this is done, I leave that to you fellows. I'm just ditch digger.
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Post by Brutus Aurelius on Jul 21, 2018 22:23:53 GMT -5
I agree with the Javat delegate. We need a stronger economy to launch and invasion of even the closer cluster. We should focus on an economic buildup and seize every available colony world in the core cluster. We should focus on defending ourselves for now. It may lead to more Xeno colonies to deal with in the future, but to invade now would bankrupt us.
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