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Post by grävling on Jan 13, 2013 2:05:36 GMT -5
Notes on the PDA:
I have 2 copies of 'The training is fnally over. Looking back it was worth it ...' with the same date and time.
However, I don't have a note made about where Moxa wants to meet with me in the Downtown Gateway area, and I think that is one I should have logged.
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Post by fallen on Jan 13, 2013 11:54:18 GMT -5
Notes on the PDA: I have 2 copies of 'The training is fnally over. Looking back it was worth it ...' with the same date and time. However, I don't have a note made about where Moxa wants to meet with me in the Downtown Gateway area, and I think that is one I should have logged. grävling - thanks for the report. There is a log entry about it, but it never gets reported due to some bug in the engine with yes-no choices. I have logged to have it resolved.
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Post by fallen on Jan 13, 2013 11:55:59 GMT -5
grävling - when we remove possibility for Heat Wave, we will be removing the possibility of any Rumor or Conflict.
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Post by Cory Trese on Jan 13, 2013 12:16:37 GMT -5
CK #741 you'll see this rumor issue fixed ASAP.
And I'll get an explanation from Mr. Fallen about these bugs with yes-no logs.
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Post by grävling on Jan 13, 2013 13:12:12 GMT -5
Just so you know -- I have been doing enough jobs against Mars for Cava that I don't think that a few booster cards are going to fix my -20 rep with them. On the other hand, doing work for them will not be a problem for me either, since I mostly earned this negative rep by killing Mars corporate soldiers who interrupted me while delivering messages.
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Post by grävling on Jan 13, 2013 14:55:35 GMT -5
Did you check and make sure that Kidd Blaze can hack where he wants to? What happens when there is a Matrix system crash in that area? This didn't happen to me, I just wondered ....
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Post by grävling on Jan 13, 2013 15:04:18 GMT -5
My PDA also doesn't say where Kidd wants to meet up with me after we defeat BS security.
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Post by grävling on Jan 13, 2013 15:52:05 GMT -5
What happens if you don't have 500 credits to buy the stuff Sara pawned at the Pawn Shop? (I had barely enough, but should have tried this with not enough to find out if there is a bug here.)
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Post by grävling on Jan 13, 2013 15:53:49 GMT -5
I loaded the data file and got the toast
'unsupported story item used' (or something close to that). Debug message?
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Post by Ahab on Jan 13, 2013 16:34:18 GMT -5
I accidentally hit the BACK button on the phone in the dialogue with Luka about whether I was ready to leave the Tunnels. The dialogue is gone now, story broken.
I suspect this will be a problem with all dialogues with choice buttons.
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Post by grävling on Jan 13, 2013 19:10:41 GMT -5
I am starting a new character.
Just as earlier I long pressed 'make me an offer' and ended up giving Mars the finger, this time I ended up long pressing the first conversation after surgery with Luka.
Bang. No conversation and no way to get it back.
If you can make it harder to long press, this would be good for this phone at least.
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Post by Ahab on Jan 13, 2013 19:13:16 GMT -5
I accidentally hit the BACK button on the phone in the dialogue with Luka about whether I was ready to leave the Tunnels. The dialogue is gone now, story broken. I suspect this will be a problem with all dialogues with choice buttons. I'll check whether this is fixed in 0.9.7. The similar problem at Heaven's appears to be fixed (by disallowing the Back button, and that's fine )
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Post by fallen on Jan 13, 2013 19:33:40 GMT -5
We fixed the BACK button in important moments to avoid the "woops" moment. We can look at long-press, I did not know that it skipped the dialog. What exactly are you long-pressing on? The button to start the conversation, or one of the actual conversation dialogs?
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Post by grävling on Jan 13, 2013 19:35:54 GMT -5
The button.
And it's really bad now, for me at any rate. I didn't have the same problem in .5 but now with .7 it has happened to me 3 times that I have missed whole dialogs.
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Post by zizanie13 on Feb 2, 2013 19:26:37 GMT -5
The button. And it's really bad now, for me at any rate. I didn't have the same problem in .5 but now with .7 it has happened to me 3 times that I have missed whole dialogs. I've got a Galaxy III S running CK Elite v0.9.17 I spent ten hours or more getting my cybersword guy up to 71 exp, shock glove, some sort of shotgun, 65 rep with the irish and 10k before getting ready to go to NBZ. During the final conversation with Luka, something glitched (I didn't press back on anything) and the conversation stopped. Now there is no way forward. Any way to fix this? Even if its just importing the character to the NBZ? I'd much rather keep on with the story though. Maybe a fix would be to make the final conversation with Luka one that repeats until you leave the tunnels? Anyhow, great game otherwise. This and Templar Assault are my two main go-tos.
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