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Post by Cory Trese on Jan 4, 2014 2:25:56 GMT -5
I was playing a bounty hunter for Syndicate Rychart and during one of my bounty hunting contracts I was told. "Working as an Agent of Syndicate Rychart, [blah blah blah standard contract complete message]" then " We have violated our oaths of loyalty to Syndicate Rychart. As a result we have been stripped of a rank, leaving us as a Immortal Titan Legionnaire Rank 17" on the same screen! The target was an independent ship so I know I didn't violate any sort of alliance. I am playing the latest version of the free game (I plan to get the elite version for my oyua since the android game seems to be more complete) on hard if that matters. Did you have the Political Officer? Those might not have been independent spacers, might have been disguised Faction operatives.
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Post by armedbear on Jan 5, 2014 12:09:49 GMT -5
I dont have a political officer (mechanic, military, and first mate take all my spots) and It started happening for other missions too. My best guess is it's an error in how rep is handled at cap, perhaps an "==" instead of ">=" but again that is only a guess (and a wild one at that). I'll see if the new patch fixes it.
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Post by armedbear on Jan 5, 2014 12:37:40 GMT -5
Bah just updated to v4.3.1 (16016) and had Syndicate Rychart demote me on a passenger mission I got from them.
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Post by Cory Trese on Jan 5, 2014 15:16:01 GMT -5
Bah just updated to v4.3.1 (16016) and had Syndicate Rychart demote me on a passenger mission I got from them. Looking like Conflict-Allliance wrap around on Indy contracts. I'm testing Android and iOS side by side, getting the same results on the Nexus 7 and iPad. And all the == and >= line up
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Post by armedbear on Jan 5, 2014 19:38:41 GMT -5
Looking like Conflict-Allliance wrap around on Indy contracts. I'm testing Android and iOS side by side, getting the same results on the Nexus 7 and iPad. And all the == and >= line up You seem to be right about it being indy related. I've taken a few contracts against the houses and haven't had a problem. I guess at -130 I wasnt going to make friends with the steel song clan anyway.
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Post by armedbear on Jan 9, 2014 0:17:27 GMT -5
So is that a bug or is it supposed to happen with indies?
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Post by Cory Trese on Jan 11, 2014 18:16:59 GMT -5
So is that a bug or is it supposed to happen with indies? Oftentimes the other Faction is working against something specifically, however the agents of the target are disguised as Independents. The Political Officer can help give you warnings about it. Usually it will be Syndicate vs. House conflicts that trigger this.
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Post by armedbear on Jan 12, 2014 12:52:35 GMT -5
So is that a bug or is it supposed to happen with indies? Oftentimes the other Faction is working against something specifically, however the agents of the target are disguised as Independents. The Political Officer can help give you warnings about it. Usually it will be Syndicate vs. House conflicts that trigger this. That would explain it for bounty and assassin missions but not for delivery, message or passenger missions against independents. Even then the manual seems to suggest the military officer "tells captain when a bounty target is not of the same faction as the one you have taken a contract against", he has been totally silent. It also puzzles me that a faction would send me to kill its own ships disguised as indies. I'll try to track down a political officer and see if that changes anything but I have rather strong doubts about that.
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Post by Armedbear on Jan 12, 2014 14:18:41 GMT -5
Oftentimes the other Faction is working against something specifically, however the agents of the target are disguised as Independents. The Political Officer can help give you warnings about it. Usually it will be Syndicate vs. House conflicts that trigger this. That would explain it for bounty and assassin missions but not for delivery, message or passenger missions against independents. Even then the manual seems to suggest the military officer "tells captain when a bounty target is not of the same faction as the one you have taken a contract against", he has been totally silent. It also puzzles me that a faction would send me to kill its own ships disguised as indies. I'll try to track down a political officer and see if that changes anything but I have rather strong doubts about that. Ok, I found a political officer and it does indeed seem to be deception on contracts against indies. I'm still confused as to why a faction would give me a mission against itself. I wish the political officer could warn me before I complete the mission, not very useful afterwards.
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Post by fallen on Jan 12, 2014 15:00:28 GMT -5
@armedbear - it helps to put yourself into the immense and complicated world of the Star Traders Quadrant. Within a single faction, you can't see why there might be power struggles between different opposing groups, interests, or nobles? Considering the depth of the political arena, it would seem to simple if 100% of the Faction members took the same line and got along.
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Post by armedbear on Jan 12, 2014 18:08:07 GMT -5
All right fallen I can buy that, heck I actually even like that idea!
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