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Post by anrdaemon on Apr 24, 2015 17:47:30 GMT -5
Oh? Sorry, I didn't realize. Nevermind then. I'm enjoying the game so far, and have little worry about the amount of talent points available.
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Post by Blitz on Apr 25, 2015 17:36:40 GMT -5
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Post by Blitz on Apr 26, 2015 1:31:06 GMT -5
You know, I don't really think of the rogue/thief as having an extra talent point. They start with 1 point in a battle talent compared to everyone else's 3 and then keep falling behind everyone else on talent points and then catching up - sometimes by two levels.
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Post by anrdaemon on Apr 26, 2015 13:43:14 GMT -5
1 point? I've counted 3. Unless you think that utility points aren't "battle".
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Post by John Robinson on Apr 26, 2015 18:36:07 GMT -5
BlitzIs my math just plain wrong or does the Rogue/Thief Talent column total up to 44 and not 45? EDIT: Also, Sorceror's attribute column only adds up to 33 and not 34 Bit of interesting trivia here. Back at the end of January when v2.1.41 was released the Rogue/Thief did in fact have 1 extra talent point. My last audit picked up the change but I forgot to change the total from 45 to 44. On Vincent his total attributes are 34, when I expanded the table from level 45 to 64 I made a mistake and accidentally dropped one from the list. Thanks for pointing out the problems sorry about the confusion. Time to put on my clown suite, rubber nose and ride my tricycle into the sunset laughing insanely.
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