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Post by anrdaemon on Apr 24, 2015 17:47:30 GMT -5
Oh? Sorry, I didn't realize. Nevermind then. I'm enjoying the game so far, and have little worry about the amount of talent points available.
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Post by Blitz on Apr 25, 2015 17:36:40 GMT -5
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Post by Blitz on Apr 26, 2015 1:31:06 GMT -5
You know, I don't really think of the rogue/thief as having an extra talent point. They start with 1 point in a battle talent compared to everyone else's 3 and then keep falling behind everyone else on talent points and then catching up - sometimes by two levels.
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Post by anrdaemon on Apr 26, 2015 13:43:14 GMT -5
1 point? I've counted 3. Unless you think that utility points aren't "battle".
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Post by John Robinson on Apr 26, 2015 18:36:07 GMT -5
BlitzIs my math just plain wrong or does the Rogue/Thief Talent column total up to 44 and not 45? EDIT: Also, Sorceror's attribute column only adds up to 33 and not 34 Bit of interesting trivia here. Back at the end of January when v2.1.41 was released the Rogue/Thief did in fact have 1 extra talent point. My last audit picked up the change but I forgot to change the total from 45 to 44. On Vincent his total attributes are 34, when I expanded the table from level 45 to 64 I made a mistake and accidentally dropped one from the list. Thanks for pointing out the problems sorry about the confusion. ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) Time to put on my clown suite, rubber nose and ride my tricycle into the sunset laughing insanely.
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