|
Post by En1gma on Mar 30, 2015 9:53:03 GMT -5
Hmmmmm, crimsonking, you might have just opened the door to my first Berserker Vraes. Dumb question. Since I've never used BR, I'd like to know. Does it only take away from added Parry bonuses like SoC, or does it also hit weapon and shield Parry? If it is just the added, non weapon/shield bonuses, then berzerker Vraes would do well with spear and shield, if it does, and no parry bonuses are safe, then a 2h hammer would be in order. fallen would you mind clarifying?
|
|
|
Post by anrdaemon on Mar 30, 2015 10:38:57 GMT -5
If I understand it right, it only penalize standard dice rolls. But clarification would be nice, aye.
|
|
|
Post by fallen on Mar 30, 2015 10:59:33 GMT -5
From the Combat Thread - "Strong Dice for Defender - (Melee) Parry from Weapon & Shield - (Melee) Any Parry bonuses from gear/buffs" Read more: startradersrpg.proboards.com/thread/6711/combat-mechanics?page=1#ixzz3VswZwCcaMy read is that Berserk Rage would effect "Any Parry bonuses from gear/buffs". It would not affect Parry from Weapon or Shield - they are separate pools. You've never tried Berserk Rage!?!? Hahahah, one of the best Talents in the game. Crit-Vraes is amazing.
|
|
|
Post by En1gma on Mar 30, 2015 11:08:47 GMT -5
Never tried it, I can admit it. I've always built him to focus on his parry and armour, so this skill was a no go for me for a long time, only because I wasn't sure which dice it would remove. Perhaps you could double check and add this to the description of the talent in-game if it really doesn't remove weapon/shield dice. Also, if there is an overflow from one dice pool, i.e. SoC giving 5 parry, but Berserk Rage taking 6 away, do you know which pool would be affected for the remaining point? Looks like that spear is looking better and better right now after all
|
|
|
Post by fallen on Mar 30, 2015 11:11:26 GMT -5
En1gma - there is only one overflow like that in the game, and its for heavy armor with -Evasion, which overflows into Dodge.
|
|
|
Post by fallen on Feb 16, 2016 14:24:49 GMT -5
Summoning John Robinson to this thread Vraes' Berserk Rage, high end levels, got small tweaks and improvements in the last update.
|
|
phaze
Exemplar
Posts: 368
|
Post by phaze on Feb 17, 2016 14:36:08 GMT -5
Without having access to the new updates, these threads are tantalizing but maddening to read about!
|
|
|
Post by John Robinson on Feb 18, 2016 22:36:13 GMT -5
Summoning John Robinson to this thread Vraes' Berserk Rage, high end levels, got small tweaks and improvements in the last update. Done! Just got back a couple hours ago after celebrating big P's birthday in Hawaii. Great idea capping -Armor from -46 to -34, adding more damage, and small increase to critical. This 8+Leadership buff works great with Phalanx Shield. Folks if you have never used this before now's the time. Will do general audit of all tables soon.
|
|
|
Post by samopop on Feb 18, 2016 22:39:34 GMT -5
John Robinson -- minor correction. BR at level 10 only has -6 parry, not -7 parry.
|
|
|
Post by John Robinson on Feb 18, 2016 22:43:30 GMT -5
John Robinson -- minor correction. BR at level 10 only has -6 parry, not -7 parry. Done! Thanks for the correction, never eat airplane hot meals haha
|
|
phaze
Exemplar
Posts: 368
|
Post by phaze on Feb 19, 2016 10:25:36 GMT -5
A nice boost! Glad my berserk Vraes is moving forward to test. I wonder how high I could stack his critical hit %?
|
|
|
Post by fallen on Feb 19, 2016 13:09:24 GMT -5
A nice boost! Glad my berserk Vraes is moving forward to test. I wonder how high I could stack his critical hit %? When you get into E4, ... pretty amazingly high honestly. I think you might be able to get over 50% with a full on Berserk Rage build and the right gear.
|
|
|
Post by fallen on Feb 19, 2016 13:31:23 GMT -5
John Robinson - could you edit the following rules section into your main post? == Juggernaut Rules ==If a Juggernaut attack kills an enemy monster, your Juggernaut Dice are rolled to apply special effects. In addition, you always move into the square of the dying monster, as the Juggernaut Vraes barrels forward. Depending on the Talent level, a different Juggernaut Dice equation is used. Note that a lower Juggernaut Dice roll is better. - Levels 1-3: Rolls a D5+2 (to gain MP/SP bonuses)
- Levels 4-6: Rolls a D4+1 (to gain AP/MP/SP bonuses)
- Levels 7-9: Rolls a D4 (to gain mega AP/MP/SP bonuses)
- Level 10: Rolls a D3 (to gain ultra AP/MP/SP bonuses)
The lower the roll the better. - If you roll a 1, you get +1 AP
- If you roll a 2 or lower, you get +1 AP, and +1 MP
- If you roll a 3 or lower, you get +1 MP
- If you roll a 4 or lower, you get +16 SP
- If you roll a 5 or lower, you get +D17 SP
Therefore, if you roll a 1, you get +2 AP, +2 MP, +16+D17 SP. As you increase in Juggernaut Level, you're rolls will continually get lower. At Level 1-3 Juggernaut, the best you can score is +1 MP and +16+D17SP. Considering the cost of the attack is 10 / 18 / 26 SP, you can gain net positive SP if you are consistently killing targets. When you reach level 4-6 Juggernaut, you will no longer be able to cover the SP cost of an attack without SP Drain, potions or Sacrifice, but you become eligible to get +1 AP. In this range, the results may be best if you use a 2 AP weapon, as you are more likely to gain bonus attacks because of Juggernaut than if you are using a 3 AP weapon. When you reach level 7-9 Juggernaut, you become eligible for the +2 AP killing blow, which gains the rest of the full bonuses (+2 MP, +16+D17 SP). If you are wielding a 2 AP weapon, this is an entire bonus attack. At level 10 Juggernaut, the least you can sore is +1 MP and +16+17 SP, with a 33% chance of getting +1 AP and a 33% chance of getting +2 AP.
|
|
|
Post by fallen on Feb 19, 2016 13:35:00 GMT -5
NM + Weapon Skill obviously makes for extremely high melee attack and defense scores. This goes along very well with either Phalanx or Berserk builds. Vraes generally provides really many different build strategies and seems the most well rounded of all eight characters to me. All of his Buffs stack well with each other (some better than others), but it gives him many options to become killer, tank, super tank, ranged tank, super-killer, speed killer, super speed killer
|
|
|
Post by John Robinson on Feb 19, 2016 16:32:36 GMT -5
|
|